Garry's Mod

Garry's Mod

[MR] Shared Textures & Scripts
Ergebnisse 11–20 von 52
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Update: 17. Okt. 2015 um 9:28

I forgot to disable the Draw / DrawTranslucent for invisibles scripted entities...

Update: 24. Mai 2015 um 9:18

Commands are now blocked during vehicles startup.

Update: 23. Mai 2015 um 13:38

- Fixed VCMod detection
- Now checks the locked status the correct way
- Now sends the speed in a better way
- VCMod: ALT keys now prevent +attack and +attack2 actions

Update: 18. Apr. 2015 um 4:14

New (unsafe) loader system with no need to delay script execution in case of a need of the vehicle name.

Update: 29. Mrz. 2015 um 5:55

- Fail: I forgot something to update the lights position.

Update: 29. Mrz. 2015 um 5:38

- Reverted the stop request display update that was for the 1st release of Garry's Mod 15.

Update: 17. Mrz. 2015 um 1:02

- Solved the issue with the color of the stop request display.
- Changed the detection of the VCMod again.
- Toolgun and context menu are now forbidden for vehicle parts (seats, door).

Update: 22. Feb. 2015 um 11:55

2nd attempt of safer autorun.

Update: 22. Feb. 2015 um 5:39

Safer autorun: no failures anymore when addon not mounted.

Update: 22. Feb. 2015 um 3:59

- Changed the horn sound level
- Added Workshop options in the context menu
- Common engine sounds are now shared