RimWorld
ABF: Martial Synstructs
16 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 9 Kas @ 9:13
Güncelleyen: Killathon

- Added compatibility for handling the new masquerade synstructs.

Güncelleme: 4 Eki @ 6:59
Güncelleyen: Killathon

- Fixed a typo in the paladin description and altered the text slightly.

Güncelleme: 14 Eyl @ 18:57
Güncelleyen: Killathon

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

Güncelleme: 2 Ağu @ 16:14
Güncelleyen: Killathon

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Güncelleme: 27 Tem @ 8:59
Güncelleyen: Killathon

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Güncelleme: 13 Tem @ 15:32
Güncelleyen: Killathon

- Jellymen are less moody.

Güncelleme: 10 Tem @ 14:18
Güncelleyen: Killathon

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

Güncelleme: 6 Tem @ 12:57
Güncelleyen: Killathon

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Güncelleme: 2 Tem @ 15:06
Güncelleyen: Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Güncelleme: 27 Nis @ 17:33
Güncelleyen: Killathon

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.