Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
Viser 71–80 av 211 bidrag
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Oppdatering: 20. feb. @ 15.02

aiming time longer when bandits aim at player

Oppdatering: 17. feb. @ 10.18

crash fix (b41 / b42)
bandit icons descriptions (b41)

Oppdatering: 15. feb. @ 6.30

b42:
- fire fix
- adjusted clan health for 42.3 damage model

Oppdatering: 13. feb. @ 15.38

icon marker description
female bandit hurt sounds

Oppdatering: 12. feb. @ 6.42

fix

Oppdatering: 11. feb. @ 15.19

b41/42
significant performance optimization!
line of fire improvements:
- bandits no longer unable to shoot targets near door
- shooting bullets will now thump doors and barricades with scary sound effects
shove attack spam fix

Oppdatering: 9. feb. @ 12.46

sandbox options changes:
- no friendly chance setting, instead:
- enemy behaviour has more options which determine both friedliness as well as behavior ai
- introducing enemy random bandit with no raiders
- introducing indifferent friendly npc

more sandbox:
- sandbox option to turn off road blockades
- sandbox option to set maximum amount of house defenders (before the option it was hardcoded 24), now 16 and can be reduced more.

more:
- enemy escape behavior improved
- enemy change against zombies slightly higher
- thieves not turning against player attack fix
- translation fixes

Oppdatering: 7. feb. @ 15.27

changes for week one

Oppdatering: 6. feb. @ 11.43

fix

Oppdatering: 3. feb. @ 13.35

turkish translation fixes
bandit flag to make compatibility with other mods easier/possible