Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Update: 20 feb om 15:02
door Slayer

aiming time longer when bandits aim at player

Update: 17 feb om 10:18
door Slayer

crash fix (b41 / b42)
bandit icons descriptions (b41)

Update: 15 feb om 6:30
door Slayer

b42:
- fire fix
- adjusted clan health for 42.3 damage model

Update: 13 feb om 15:38
door Slayer

icon marker description
female bandit hurt sounds

Update: 12 feb om 6:42
door Slayer

fix

Update: 11 feb om 15:19
door Slayer

b41/42
significant performance optimization!
line of fire improvements:
- bandits no longer unable to shoot targets near door
- shooting bullets will now thump doors and barricades with scary sound effects
shove attack spam fix

Update: 9 feb om 12:46
door Slayer

sandbox options changes:
- no friendly chance setting, instead:
- enemy behaviour has more options which determine both friedliness as well as behavior ai
- introducing enemy random bandit with no raiders
- introducing indifferent friendly npc

more sandbox:
- sandbox option to turn off road blockades
- sandbox option to set maximum amount of house defenders (before the option it was hardcoded 24), now 16 and can be reduced more.

more:
- enemy escape behavior improved
- enemy change against zombies slightly higher
- thieves not turning against player attack fix
- translation fixes

Update: 7 feb om 15:27
door Slayer

changes for week one

Update: 6 feb om 11:43
door Slayer

fix

Update: 3 feb om 13:35
door Slayer

turkish translation fixes
bandit flag to make compatibility with other mods easier/possible