Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
Näytetään 51–60 / 212
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Päivitys: 31.5. klo 10.08
tekijältä Slayer

added a separate more realistic damage model for bandits when hit with firearms

Päivitys: 30.5. klo 9.22
tekijältä Slayer

small patch for week one so that it can spawn crawling npcs

Päivitys: 20.5. klo 12.58
tekijältä Slayer

bandits dont see players in darness fix
less bandits with tracker ability

Päivitys: 7.5. klo 13.10
tekijältä Slayer

* previous window fix was partial, now improved, friendlies should also avoid destroying barricades or other player placed objects (thumpables)

Päivitys: 6.5. klo 13.36
tekijältä Slayer

  • friendlies should not break windows and path to the doors, enemies should not smash windows if option is selected in sandbox sets

Päivitys: 4.5. klo 12.47
tekijältä Slayer

  • clothes wearing order fix (no socks on boots but boots on scks etc)
  • bandit vs zombie combat improvements

Päivitys: 2.5. klo 1.04
tekijältä Slayer

  • finally hacked the frozen zombie attack on bandit problem
  • added bandit step-back attacks for more weapon types

Päivitys: 1.5. klo 4.07
tekijältä Slayer

- fixed correct aim animation with 1 handed weapon
- fixed correct aim animations upon stucking weapon into enemy
- join me / leave me now working
- admin spawn options readded
- bandits fighting zombies improvements: can now move backwards while hitting
- radial spawn (instead or N/S/E/W)
- shortened snadbox option text

Päivitys: 28.4. klo 11.09
tekijältä Slayer

  • b41 error during spawning in multiplayer fix
  • b41 fix for female bandits spawning as zombies

Päivitys: 27.4. klo 12.57
tekijältä Slayer