Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC
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Uppdatering: 30 maj @ 9:22

small patch for week one so that it can spawn crawling npcs

Uppdatering: 20 maj @ 12:58

bandits dont see players in darness fix
less bandits with tracker ability

Uppdatering: 7 maj @ 13:10

* previous window fix was partial, now improved, friendlies should also avoid destroying barricades or other player placed objects (thumpables)

Uppdatering: 6 maj @ 13:36

  • friendlies should not break windows and path to the doors, enemies should not smash windows if option is selected in sandbox sets

Uppdatering: 4 maj @ 12:47

  • clothes wearing order fix (no socks on boots but boots on scks etc)
  • bandit vs zombie combat improvements

Uppdatering: 2 maj @ 1:04

  • finally hacked the frozen zombie attack on bandit problem
  • added bandit step-back attacks for more weapon types

Uppdatering: 1 maj @ 4:07

- fixed correct aim animation with 1 handed weapon
- fixed correct aim animations upon stucking weapon into enemy
- join me / leave me now working
- admin spawn options readded
- bandits fighting zombies improvements: can now move backwards while hitting
- radial spawn (instead or N/S/E/W)
- shortened snadbox option text

Uppdatering: 28 apr @ 11:09

  • b41 error during spawning in multiplayer fix
  • b41 fix for female bandits spawning as zombies

Uppdatering: 27 apr @ 12:57

Uppdatering: 27 apr @ 12:21

b41 version