Project Zomboid

Project Zomboid

Zomboid Forge
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Aggiornamento: 19 mag 2024, 17:48



1.0.1

ZomboidForge.lua
  • OnTick rework to have a zombie updated every 10 seconds or so (should fix zombies glitching in place)
  • Experimentation OnHit to fix some issues (not sure if fixed)
  • Utilization of GetZType

ZomboidForge_tools.lua
  • Fix avoidDamage getting set in solo, stopping zombies from taking damage on first hit
  • Created GetZType
  • Utilization of GetZType

Aggiornamento: 13 mag 2024, 9:34

Remove addLineChatElement which showed damage dealt to zombies

Aggiornamento: 12 mag 2024, 8:55

Aggiornamento: 12 mag 2024, 8:47

Aggiornamento: 12 mag 2024, 8:29

Possible fix to zombies going stale

Aggiornamento: 11 mag 2024, 10:52

test version for HP desync

Aggiornamento: 11 mag 2024, 10:29

test version for HP desync

Aggiornamento: 11 mag 2024, 10:17

test version for HP desync

Aggiornamento: 10 mag 2024, 9:44

test version for HP desync

Aggiornamento: 9 mag 2024, 19:03