Garry's Mod

Garry's Mod

[DrGBase] Dead by Daylight Survivors (WIP)
Näytetään 1–10 / 31
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Päivitys: 24.11. klo 8.29
tekijältä The Villain

- Removed an accidentally added debug feature.

Päivitys: 24.11. klo 7.36
tekijältä The Villain

- Updated animations.

Päivitys: 23.11. klo 8.42
tekijältä The Villain

- Updated the "look at" animations. In overall, survivors animations looks smoother and more like in the original game now.
- Now bots sometimes look straight ahead when the enemy is after them.
- Some code correction.

Päivitys: 19.11. klo 11.07
tekijältä The Villain

- Updated survivors' animations.
- Little code improvements.

Päivitys: 15.11. klo 12.17
tekijältä The Villain

- Updated hit gestures to be more smoother. Although, the land gesture got broke a bit, will be fixed a bit later.
- Some other survivor animation updates.

Päivitys: 8.11. klo 10.39
tekijältä The Villain

- Added some debug elements, visible with enabled "developer" convar.
- Corrected the survivors' AI. They should cause a bit less lag and escape dead ends more often, when being cornered by the enemy. Be careful, survivors can still cause lags on large maps or in big crowds from time to time!
- Corrected when the additional animations should be played (such as hurt flinching, etc).
- Corrected some labels of survivors' settings.

Päivitys: 22.10. klo 12.19
tekijältä The Villain

- Updated the AI. They should navigate around the map and avoid the dead ends somewhat a bit better. Possibly they can lower the fps a bit sometimes, but not sure how consistent this is for now. Will try to optimise that if possible.
- Added the ability to speak menu/lobby dailogues of some "talking" survivors via "3" key.
- Setting survivors' "Bleed Out Time" option to zero makes them die instantly without animation (turning into the ragdoll).
- Small code improvements.

Päivitys: 8.10. klo 8.24
tekijältä The Villain

- Significantly but acceptable compressed texture file sizes. Also fixed some materials.
- The "talking" survivors are now talking even more! Now they react to the transition to the dying state, as well as the chase, when the survivor is possessed by the player (related to the terror radius addon).
- Survivors now use long scream when being on fire, by given suggestion (also temporarily using the madness animation, but will change this to crow swarm repelling animation).
- Updated AI. Survivors will try to avoid dead ends more often.
- Added the console variable "dbd_survivor_dying_time_reset".

Päivitys: 8.10. klo 8.24
tekijältä The Villain

For some reason, the addon update happened twice.
Contains all the changes above.

Päivitys: 26.7. klo 1.09
tekijältä The Villain

- Added setting to change survivor's acceleration speed.
- Tweaked materials of some survivors.
- Tweaked the code.