Garry's Mod

Garry's Mod

[DrGBase] Dead by Daylight Survivors (WIP)
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Update: 24 nov om 8:29

- Removed an accidentally added debug feature.

Update: 24 nov om 7:36

- Updated animations.

Update: 23 nov om 8:42

- Updated the "look at" animations. In overall, survivors animations looks smoother and more like in the original game now.
- Now bots sometimes look straight ahead when the enemy is after them.
- Some code correction.

Update: 19 nov om 11:07

- Updated survivors' animations.
- Little code improvements.

Update: 15 nov om 12:17

- Updated hit gestures to be more smoother. Although, the land gesture got broke a bit, will be fixed a bit later.
- Some other survivor animation updates.

Update: 8 nov om 10:39

- Added some debug elements, visible with enabled "developer" convar.
- Corrected the survivors' AI. They should cause a bit less lag and escape dead ends more often, when being cornered by the enemy. Be careful, survivors can still cause lags on large maps or in big crowds from time to time!
- Corrected when the additional animations should be played (such as hurt flinching, etc).
- Corrected some labels of survivors' settings.

Update: 22 okt om 12:19

- Updated the AI. They should navigate around the map and avoid the dead ends somewhat a bit better. Possibly they can lower the fps a bit sometimes, but not sure how consistent this is for now. Will try to optimise that if possible.
- Added the ability to speak menu/lobby dailogues of some "talking" survivors via "3" key.
- Setting survivors' "Bleed Out Time" option to zero makes them die instantly without animation (turning into the ragdoll).
- Small code improvements.

Update: 8 okt om 8:24

- Significantly but acceptable compressed texture file sizes. Also fixed some materials.
- The "talking" survivors are now talking even more! Now they react to the transition to the dying state, as well as the chase, when the survivor is possessed by the player (related to the terror radius addon).
- Survivors now use long scream when being on fire, by given suggestion (also temporarily using the madness animation, but will change this to crow swarm repelling animation).
- Updated AI. Survivors will try to avoid dead ends more often.
- Added the console variable "dbd_survivor_dying_time_reset".

Update: 8 okt om 8:24

For some reason, the addon update happened twice.
Contains all the changes above.

Update: 26 jul om 1:09

- Added setting to change survivor's acceleration speed.
- Tweaked materials of some survivors.
- Tweaked the code.