Total War: WARHAMMER III

Total War: WARHAMMER III

The Old World Campaign
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Actualización: 11 NOV a las 12:15 p. m.

Version 3.134

  • Updated campaign_select_new.twui.xml

Actualización: 6 NOV a las 1:01 p. m.

Version 3.133

  • AI Golgfag starts at war with Payswords. Human players still have a choice between Payswords and Bugman's Brewery

Actualización: 30 OCT a las 9:55 a. m.

Version 3.132

  • Updated frontend faction table to prevent MP lobby crash
  • Fixed some scripting so some custom factions are hidden

Actualización: 29 OCT a las 8:22 p. m.

Version 3.131 (use the backup)

  • Added new custom mixer faction
  • Added IEE factions from the Khuresh update (hidden)
  • Changed agent subtype of the faction leaders of Crooked Eye, Drippin Fangs, and Bloody Spear

Actualización: 29 OCT a las 7:27 p. m.

Version 3.130

  • Reverting to Version 3.128

Actualización: 29 OCT a las 4:23 p. m.

Version 3.129 (pretty sure it shouldn't affect saved games)

  • Added new custom mixer faction
  • Added IEE factions from the Khuresh update (hidden)
  • Changed agent subtype of the faction leaders of Crooked Eye, Drippin Fangs, and Bloody Spear

Actualización: 9 OCT a las 2:27 a. m.

Version 3.128

  • Temporary fix for fixing Luthor's mind

Actualización: 8 OCT a las 4:48 p. m.

Version 3.127

  • Small change for some compatibility with the day-night cycle mod

Actualización: 7 OCT a las 1:23 p. m.

Version 3.126

  • Fixed Chaos Dwarf garrisons in RoC
  • Oxyotl and Pestilence's level 2 RoC settlement buildings have better garrisons than level 1

Actualización: 13 SEP a las 7:41 p. m.

Version 3.125

  • Gelt's starting mission chain no longer downgrades your settlement to level 2, upgrades to level 4 now, hope that's not too broken