Arma 3
HBQ_SpawnSystem
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Ενημέρωση: 13 Σεπ 2024 στις 3:12
από Q

Ενημέρωση: 13 Σεπ 2024 στις 3:03
από Q

Ενημέρωση: 13 Σεπ 2024 στις 2:38
από Q

Ενημέρωση: 13 Σεπ 2024 στις 2:11
από Q

v2.1.9
- Improved: DynamicAI now does not disable Group functions so AI Mods that control Group behaviour still work even when DynamicAI disabled Units. This way DynamicAI still works with Mods like SquadFSM or HAL NR6.

- New: DynamicAI AI Radius: Now there is two options for Dynamic AI. One for Player distance and One for AI distance. AI distance also considers AI enemies and not only players. So when AI comes near enemy AI it will be enabled again.

- Changed: Unstuck Distance for Vehicles is doubled now.

- Fixed: Unstuck Vehicles works better now.

Ενημέρωση: 12 Σεπ 2024 στις 16:24
από Q

v2.1.8
- Fixed: Issue with Balancing Trigger

Ενημέρωση: 12 Σεπ 2024 στις 15:21
από Q

v2.1.8
- New: Better HAL NR6 Support

Ενημέρωση: 12 Σεπ 2024 στις 6:06
από Q

v2.1.7
- New: DCO SquadFSM Mod Support
- New: LAFS Mod Support (Light AI Fire Support)

Ενημέρωση: 11 Σεπ 2024 στις 3:25
από Q

v2.1.6
-Fixed: Several issues with Rearming Feature.
-Fixed: MovetoArea works with Transports now.
-Fixed: Transported Units dont go prone when unloading anymore
-Changed: Debug Colors Improved (Combatmode added)
Demomission:
- New: Example for Rearming in Demomission
- New: Example for Lootboxes in Demomission
- New: Example for Spawning when player near
- New: Another Example for Move to Areas in Demomission

Ενημέρωση: 31 Ιουλ 2024 στις 13:15
από Q

v2.1.5
-HotFix: Another Headless Client Hotfix. (Dynamic AI was not working with Headless Client)

Ενημέρωση: 30 Ιουλ 2024 στις 6:50
από Q

v2.1.4
-HotFix: Spawning on Headlessclient was broken in last Update.