RimWorld
Big and Small - Framework
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更新:8 月 12 日 @ 上午 7:45
RedMattis 發表

Android Fuel is now hidden based on mod options. Also added a crafting bench for it instead of the bio-refinery so that building won't turn workshops into kitchens anymore.

Fixed AutoCombat button option being active despite not being toggled in the mod options. The enabled check was accidentally removed when merging code from the standalone version.

Added custom temperature and bleeding conditions for robots.

更新:8 月 11 日 @ 下午 12:42
RedMattis 發表

[Auto-generated text]: Update on 8/11/2025 9:42:15 PM.

更新:8 月 10 日 @ 下午 1:58
RedMattis 發表

[Auto-generated text]: Update on 8/10/2025 10:58:13 PM.

更新:8 月 10 日 @ 上午 10:32
RedMattis 發表

[Auto-generated text]: Update on 8/10/2025 7:31:56 PM.

更新:8 月 7 日 @ 下午 12:32
RedMattis 發表

Added system for applying hediffs based on gene combinations.

E.g. Acid + Claws = Acid Claw Hediff.

Bugfix: Dead or deathresting pawns will no longer produce things from production genes.

更新:8 月 5 日 @ 上午 11:08
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[Auto-generated text]: Update on 8/5/2025 8:08:36 PM.

更新:8 月 4 日 @ 下午 1:47
RedMattis 發表

[Auto-generated text]: Update on 8/4/2025 10:47:49 PM.

更新:8 月 4 日 @ 下午 1:38
RedMattis 發表

Better exception handling + sapient animals stuff. Transferring tabs now supported.

更新:8 月 4 日 @ 上午 10:58
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[Auto-generated text]: Update on 8/4/2025 7:58:04 PM.

更新:8 月 4 日 @ 上午 10:25
RedMattis 發表

Some more null testing and checks for pilotable pawns.

Also, spawning a pilotable pawn without a pilot should now try to generate one on the fly. If possible.