RimWorld
Big and Small - Framework
71-80 van 446 items weergegeven
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Update: 12 aug om 7:45

Android Fuel is now hidden based on mod options. Also added a crafting bench for it instead of the bio-refinery so that building won't turn workshops into kitchens anymore.

Fixed AutoCombat button option being active despite not being toggled in the mod options. The enabled check was accidentally removed when merging code from the standalone version.

Added custom temperature and bleeding conditions for robots.

Update: 11 aug om 12:42

[Auto-generated text]: Update on 8/11/2025 9:42:15 PM.

Update: 10 aug om 13:58

[Auto-generated text]: Update on 8/10/2025 10:58:13 PM.

Update: 10 aug om 10:32

[Auto-generated text]: Update on 8/10/2025 7:31:56 PM.

Update: 7 aug om 12:32

Added system for applying hediffs based on gene combinations.

E.g. Acid + Claws = Acid Claw Hediff.

Bugfix: Dead or deathresting pawns will no longer produce things from production genes.

Update: 5 aug om 11:08

[Auto-generated text]: Update on 8/5/2025 8:08:36 PM.

Update: 4 aug om 13:47

[Auto-generated text]: Update on 8/4/2025 10:47:49 PM.

Update: 4 aug om 13:38

Better exception handling + sapient animals stuff. Transferring tabs now supported.

Update: 4 aug om 10:58

[Auto-generated text]: Update on 8/4/2025 7:58:04 PM.

Update: 4 aug om 10:25

Some more null testing and checks for pilotable pawns.

Also, spawning a pilotable pawn without a pilot should now try to generate one on the fly. If possible.