RimWorld

RimWorld

Big and Small - Framework
Viser 231-240 af 446 forekomster
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Opdatering: 2. aug. 2024 kl. 11:22

Update on 8/2/2024 8:22:07 PM.

Added new Facial Animation disabling Gene based on Nals Xenotype new code for Xenotypes.

Opdatering: 31. juli 2024 kl. 23:53

Update on 8/1/2024 8:52:52 AM.

Fixed some issues related to Anomalous Power
* ...such as it sometimes killing pawns during surgery.
* ...and soul Siphon giving as much power for killing animals as humans.

Opdatering: 31. juli 2024 kl. 23:42

[Auto-generated text]: Update on 8/1/2024 8:42:00 AM.

Opdatering: 21. juli 2024 kl. 0:56

Update on 7/21/2024 9:56:43 AM.

Fixed a possible edge-case where a command could fail when a pawn had exactly one gene.

Opdatering: 15. juli 2024 kl. 22:35

[Auto-generated text]: Update on 7/16/2024 7:35:17 AM.

Opdatering: 14. juli 2024 kl. 9:42

Update on 7/14/2024 6:42:18 PM.

Added a check so a method can't run recursively. I haven't been able to reproduce said issue, but it is one of the few things I've changed recently, and some combination of mods might make it run in circles.

Opdatering: 14. juli 2024 kl. 1:09

Update on 7/14/2024 10:09:19 AM.

Fixed possible compatibility issue with the Animal Gear mod.

Opdatering: 1. juli 2024 kl. 4:51

[Auto-generated text]: Update on 7/1/2024 1:51:23 PM.

Opdatering: 25. juni 2024 kl. 10:22

Update on 6/25/2024 7:22:13 PM.

Fixed an issue where pawnkinds could momentarily spawn in with genes active that shouldn't be. This messed with werewolves who would show up in werewolf form and not get set up correctly.

Opdatering: 25. juni 2024 kl. 3:54

Update on 6/25/2024 12:54:30 PM.
Small update to animal scaling for 1.5. It was mostly working alright, but the new math is more correct.