Garry's Mod

Garry's Mod

TFA-VOX Extra Callouts
59개 중 51~59개 표시 중
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업데이트: 2023년 5월 20일 오전 2시 45분

-Added landing grunt

If the player remains off the ground for a set amount of time, trigger a landing grunt callout

-Added barnacle grab

Getting grabbed by a barnacle triggers an initial callout, then continues to play callouts

업데이트: 2023년 5월 16일 오전 9시 13분

-Fixed errors caused by weapons without a primary ammo type, or simply not having one equipped

업데이트: 2023년 5월 14일 오후 11시 09분

-Added Grenade Throw callout

Holding a weapon that uses 'grenade' as its primary ammo, then pressing and releasing the primary or secondary attack triggers a callout.

-Adjusted some things

업데이트: 2023년 5월 14일 오전 12시 40분

-Improved Out Of Breath callout;

Callout will only trigger if the player remains over the speed threshold (Player's Walk Speed + Minimum Speed setting) for a certain period of time (Minimum Duration)

After this, a recovery period will begin (Recovery Duration), during which the callout will continue to play, until the player has remained below the speed threshold for the duration.

If the minimum speed is set to a value that is above the players possible running speed, the limit will instead be fixed to (Player Run Speed - 100)

업데이트: 2023년 5월 13일 오전 8시 06분

-Added new features:

Out of breath

-After sprinting for a determined amount of time, trigger a callout

Friendly Fire

-Self explanatory

Specific pickup

-Rather than triggering the generic pickup sound, trigger a unique one based on the ammo type the weapon uses (Unless that table is not found, in which case revert to default.)

업데이트: 2023년 1월 30일 오전 6시 49분

-Fixed errors

-Removed the obsolete settings

I was supposed to release this update earlier. Sorry.

업데이트: 2023년 1월 27일 오후 1시 54분

-Various changes;

VManip no longer causes the player to spam grenade callouts, instead it will follow the self-grenade rules

NPC's killed by players no longer trigger errors, and properly apply the "killed by friendly"-logic

Players killing other players now triggers the "friendly killed"-callout;

If the dead player is on the same team (irrelevant in sandbox) as the player emitting the callout, the appropriate callout will trigger.

Killed by a Hostile NPC/Player on a different team = Friendly Killed
Killed by a Friendly NPC/Player on the same team = Friendly Fire

업데이트: 2023년 1월 12일 오전 2시 36분

- Friendly NPC's killed by players should now trigger the callout

업데이트: 2022년 12월 26일 오후 2시 03분

Initial addon creation.