Garry's Mod

Garry's Mod

Navmesh Optimizer
51–60/67 bejegyzés mutatása
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Frissítés: 2022. dec. 5. @ 12:45

nav_generate_expanded & nav_generate_cheap now use teleport exits, and doors as extra seed positions

Frissítés: 2022. nov. 28. @ 21:01

Fix obstacle merging

Frissítés: 2022. nov. 22. @ 11:15

Add NAV_CROUCH check logic

Frissítés: 2022. nov. 22. @ 10:30

Make navmeshAutoAttemptMerge public

Frissítés: 2022. nov. 21. @ 14:03

Big changes

Made fencetop detection more thorough
Added navmesh_generate_expanded
Added navmesh_generate_cheap
Added navmesh_override_expensive
Added navmesh_ischeap

Added some function documentation on workshop page.

navmesh_globalmerge_auto Will now only create expensive navmeshes when it starts off with one. ( or if it's forced to )

Frissítés: 2022. nov. 10. @ 11:55

Add NAV_MESH_NO_MERGE check

Frissítés: 2022. okt. 26. @ 13:39

Fixed not merging fencetop areas

Frissítés: 2022. okt. 26. @ 11:49

fix

Frissítés: 2022. okt. 26. @ 11:49

Minor performance optimisations

Frissítés: 2022. okt. 24. @ 14:02

Explain differences between commands better