Garry's Mod

Garry's Mod

Unreal Gold SNPCs + SWEPs
34개 중 1~10개 표시 중
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업데이트: 2025년 11월 10일 오후 1시 14분
작성자: kwaHliveD

+ Collision group of projectiles set back to COLLISION_GROUP_PROJECTILE.

업데이트: 2025년 11월 10일 오후 12시 58분
작성자: kwaHliveD

+ Fixed PickTarget.
+ Added startscriptedsequence, startscriptedactivity inputs.
+ Added file custommoveprobe.
+ NPCs animating started with startscriptedsequence or activity will have root motion.

업데이트: 2025년 9월 14일 오전 12시 08분
작성자: kwaHliveD

+ Fixed Eightball being unable to fire with 6 clips after picking up a dropped Eightball from dead NPC.
+ Fixed some bugs in NPC AI base.

업데이트: 2025년 7월 29일 오후 1시 32분
작성자: kwaHliveD

+ Basic sandbox save / load system, so it doesn't lose weapons, model, health etc... Duplicator will save most value.
+ Improved NPC_MeleeAttack hit detection system.
+ Implemented better NearestPoint2 check.
+ NPCs that are in CLASS_PLAYER_ALLY_VITAL or self.bHealthRegenerationEnabled will regen health at the same rate as HL2 NPCs do.
+ Fixed weapon shot regulator being unable to retrieve intervals for SWEPs.

업데이트: 2025년 7월 1일 오전 11시 00분
작성자: kwaHliveD

+ Added Lava Slith. + Enhancements on base AI.

업데이트: 2025년 4월 24일 오전 8시 27분
작성자: kwaHliveD

+ Fixed unconnected vertices on remaining models.

업데이트: 2025년 4월 24일 오전 1시 33분
작성자: kwaHliveD

+ Base NPC improvements.
+ Added missing whip1m.wav.
+ Added Skaarj Ice Lord (480hp)
+ Fixed non-merged vertices on Skaarj and Male1.

업데이트: 2025년 3월 26일 오전 11시 55분
작성자: kwaHliveD

+ Base NPC improvements.

업데이트: 2024년 11월 7일 오전 2시 27분
작성자: kwaHliveD

+ Base NPC improvements. (NPCs drop multiple weapons if they have got more than one in m_hMyWeapons inventory, fixed NPCs not playing run and attack animations, GetButtons support based on current velocity or path direction)

업데이트: 2024년 11월 1일 오전 8시 22분
작성자: kwaHliveD

+ +Use'd NPCs join player squad.
+ Base NPC improvements.
+ Unarmed NPCs that can hold weapons will be able to search and pick weapons.
+ cycler_actor2 base npcs can guide weapon_rpg now.