XCOM 2
A Requiem For Man: Gameplay Mutators
Mostrando 71-80 de 205 aportaciones
< 1 ... 6  7  8  9  10 ... 21 >
Actualización: 27 JUN a las 12:11 p. m.

A few Beyond Legendary specific bugfixes and more Beyond Legendary content

Actualización: 25 JUN a las 12:21 p. m.

More PYP events! If you know, you know.

Actualización: 24 JUN a las 12:24 p. m.

A couple tweaks, code improvements, and a minor cosmetic fix.

Actualización: 20 JUN a las 12:23 a. m.

Fixed a crash that could be triggered by an interaction between the (BETA) Notoriety Mechanics and other mods

Actualización: 15 JUN a las 5:50 p. m.

Added config for Wanted Outlaws that should allow Better Second Wave Mod Support to enable/disable it mid-campaign.

Actualización: 15 JUN a las 5:26 p. m.

Added an additional Second Wave Option for BETA testing, Wanted Outlaws.

Actualización: 14 JUN a las 4:03 p. m.

Fix for a bug that could allow the Lasting Trauma dark event to be played while not actually doing anything

Actualización: 13 JUN a las 8:52 a. m.

Fixed a bad interaction with basegame code that could cause some nasty effects to take effect when not supposed to.

Actualización: 9 JUN a las 1:53 a. m.

More fun additions and modifications!

Actualización: 4 JUN a las 12:23 p. m.

A few tweaks and bugfixes