XCOM 2
A Requiem For Man: Gameplay Mutators
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Update: 27 jun om 12:11

A few Beyond Legendary specific bugfixes and more Beyond Legendary content

Update: 25 jun om 12:21

More PYP events! If you know, you know.

Update: 24 jun om 12:24

A couple tweaks, code improvements, and a minor cosmetic fix.

Update: 20 jun om 0:23

Fixed a crash that could be triggered by an interaction between the (BETA) Notoriety Mechanics and other mods

Update: 15 jun om 17:50

Added config for Wanted Outlaws that should allow Better Second Wave Mod Support to enable/disable it mid-campaign.

Update: 15 jun om 17:26

Added an additional Second Wave Option for BETA testing, Wanted Outlaws.

Update: 14 jun om 16:03

Fix for a bug that could allow the Lasting Trauma dark event to be played while not actually doing anything

Update: 13 jun om 8:52

Fixed a bad interaction with basegame code that could cause some nasty effects to take effect when not supposed to.

Update: 9 jun om 1:53

More fun additions and modifications!

Update: 4 jun om 12:23

A few tweaks and bugfixes