XCOM 2
A Requiem For Man: Gameplay Mutators
Showing 71-80 of 205 entries
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Update: Jun 27 @ 12:11pm

A few Beyond Legendary specific bugfixes and more Beyond Legendary content

Update: Jun 25 @ 12:21pm

More PYP events! If you know, you know.

Update: Jun 24 @ 12:24pm

A couple tweaks, code improvements, and a minor cosmetic fix.

Update: Jun 20 @ 12:23am

Fixed a crash that could be triggered by an interaction between the (BETA) Notoriety Mechanics and other mods

Update: Jun 15 @ 5:50pm

Added config for Wanted Outlaws that should allow Better Second Wave Mod Support to enable/disable it mid-campaign.

Update: Jun 15 @ 5:26pm

Added an additional Second Wave Option for BETA testing, Wanted Outlaws.

Update: Jun 14 @ 4:03pm

Fix for a bug that could allow the Lasting Trauma dark event to be played while not actually doing anything

Update: Jun 13 @ 8:52am

Fixed a bad interaction with basegame code that could cause some nasty effects to take effect when not supposed to.

Update: Jun 9 @ 1:53am

More fun additions and modifications!

Update: Jun 4 @ 12:23pm

A few tweaks and bugfixes