Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
Affichage des entrées 81-90 sur 100
< 1 ... 7  8  9  10 >
Mis à jour le : 29 oct. 2021 à 6h35

- Added P90, a fast-firing, low-recoil SMG with a deep magazine and good long-range performance.
- Added KS-23, a more traditional video-gamey shotgun with extremely powerful shells and abysmal spread.
- Added Zvezda Shells, flashbang slugs that can be fired from the KS-23.
- Added 8x scope for all weapons that support the ACOG.
- Changed blind fire to a predicted command. It is now ALT + W, like in Tarkov.
- Added corner blind fire. Use ALT + A to blind fire left.
- It is now possible to disable the HUD.
- Damage ranger shows shotgun potential maximum damage vs minimum damage.

Mis à jour le : 28 oct. 2021 à 1h36

- Added quick grenades.
- Added custom HUD/UI.
- Added ammo pickups/crate back.
- Added ammo pickups for grenades.

Mis à jour le : 27 oct. 2021 à 21h58

- Added OKP-7 sight, from here: https://gamebanana.com/models/4187
- Added D-Mic. Scans a 50m area around the player and shows contacts on a minimap.
- Added Rangefinder. Shows the distance to the target and estimates damage/shot to kill profile.
- Various recoil tweaks.
- Free aim works properly when aiming upwards.

Mis à jour le : 27 oct. 2021 à 6h21

Blind fire player appearance better reflects actual blind fire position

Mis à jour le : 27 oct. 2021 à 6h14

Fixed NPCs using weapons

Mis à jour le : 27 oct. 2021 à 5h54

Fixed blind fire positions in multiplayer

Mis à jour le : 27 oct. 2021 à 5h32

Added camera shake when firing.

Mis à jour le : 27 oct. 2021 à 5h22

Added physical bullets. Bullets now take time to travel to their target.
Added Heavy Barrel, which improves muzzle velocity and range but makes your recoil worse.
The suppressor now makes your muzzle velocity worse.

Mis à jour le : 27 oct. 2021 à 4h49

Added improved sway and viewmodel inertia

Mis à jour le : 27 oct. 2021 à 4h42

Improved free aim laser accuracy and optic accuracy during recoil