Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
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Update: 29 okt 2021 om 6:35

- Added P90, a fast-firing, low-recoil SMG with a deep magazine and good long-range performance.
- Added KS-23, a more traditional video-gamey shotgun with extremely powerful shells and abysmal spread.
- Added Zvezda Shells, flashbang slugs that can be fired from the KS-23.
- Added 8x scope for all weapons that support the ACOG.
- Changed blind fire to a predicted command. It is now ALT + W, like in Tarkov.
- Added corner blind fire. Use ALT + A to blind fire left.
- It is now possible to disable the HUD.
- Damage ranger shows shotgun potential maximum damage vs minimum damage.

Update: 28 okt 2021 om 1:36

- Added quick grenades.
- Added custom HUD/UI.
- Added ammo pickups/crate back.
- Added ammo pickups for grenades.

Update: 27 okt 2021 om 21:58

- Added OKP-7 sight, from here: https://gamebanana.com/models/4187
- Added D-Mic. Scans a 50m area around the player and shows contacts on a minimap.
- Added Rangefinder. Shows the distance to the target and estimates damage/shot to kill profile.
- Various recoil tweaks.
- Free aim works properly when aiming upwards.

Update: 27 okt 2021 om 6:21

Blind fire player appearance better reflects actual blind fire position

Update: 27 okt 2021 om 6:14

Fixed NPCs using weapons

Update: 27 okt 2021 om 5:54

Fixed blind fire positions in multiplayer

Update: 27 okt 2021 om 5:32

Added camera shake when firing.

Update: 27 okt 2021 om 5:22

Added physical bullets. Bullets now take time to travel to their target.
Added Heavy Barrel, which improves muzzle velocity and range but makes your recoil worse.
The suppressor now makes your muzzle velocity worse.

Update: 27 okt 2021 om 4:49

Added improved sway and viewmodel inertia

Update: 27 okt 2021 om 4:42

Improved free aim laser accuracy and optic accuracy during recoil