RimWorld

RimWorld

Outfit Builder Redux
Ergebnisse 1–10 von 18
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Update: 9. Nov. um 16:22

Updated translation texts

Update: 9. Nov. um 16:13

Minor bugfix

Update: 8. Nov. um 23:34

[Auto-generated text]: Update on 11/9/2025 5:34:20 PM.

Update: 8. Nov. um 23:31

[Auto-generated text]: Update on 11/9/2025 5:31:28 PM.

Update: 8. Nov. um 23:14

[Auto-generated text]: Update on 11/9/2025 5:14:50 PM.

Update: 8. Nov. um 19:47

Modernised the repo, migrated to NuGet and removed most Publicize hackery

Update: 7. Nov. um 22:27

Update for 1.6, along with some minor tweaks.

1. Left click creation of a new outfit will now inherit special filters (tainted, biocoded, etc), as well as hit-point and quality thresholds, from the currently equipped outfit.

2. Right click will now simply update whatever the current policy is instead of forcing a new one. This should simplify management of generic outfits like soldier, farmer, doctor, etc.

3. Removed a bunch of legacy code that would occasionally cause dictionary key errors when deleting and creating a new outfit.

Update: 22. Nov. 2024 um 16:49

[Auto-generated text]: Update on 11/23/2024 10:49:48 AM.

Update: 22. Nov. 2024 um 16:41

Updated for Patch 1.5
* Code cleanup
* Enabled truncated strings

Update: 21. Okt. 2022 um 6:40

Updated for 1.4