Left 4 Dead 2

Left 4 Dead 2

Machete - Prodigy's CS:GO Butterfly Knife
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更新于:2023 年 3 月 3 日 上午 9:49

Actually sheathed w_model when holstered.

更新于:2021 年 8 月 22 日 上午 8:18

removed physics mesh again
added in envmap again

更新于:2021 年 8 月 22 日 上午 8:04

Added back in physics mesh
Removed envmap hoping that crash is related to computer not being able to handle the low res world being rendered on the weapon.
Added in bloodyhands detail

更新于:2021 年 8 月 14 日 下午 7:31

weighed w_model mesh to weapon bone. Now it doesn't crash upon dropping it.

更新于:2021 年 8 月 4 日 下午 2:40

Recompiled w_model because I realized that prodigy's compile cannot be displayed in HLMV, and maybe that's why the god damn game keeps crashing every time i drop the fucking machete. Took me like an hour to get through the chapter 4 of The Bloody Moors, and it fucking crashed on the finale chapter when my friend dropped the machete and picked up the broken bottle. Since I was local hosting the entire progression was lost.

更新于:2021 年 8 月 1 日 下午 4:08

- Removed phys

更新于:2021 年 7 月 28 日 上午 11:45

- Made w_e swing a blended animation since it had strange flicker at the end.

更新于:2021 年 7 月 28 日 上午 11:01