Space Engineers

Space Engineers

Configurable Parameters
49개 중 11~20개 표시 중
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업데이트: 2023년 11월 1일 오전 5시 17분
작성자: The_Ich

- Adjusted various UI texts and tooltips.

업데이트: 2023년 11월 1일 오전 4시 10분
작성자: The_Ich

- Added settings for Laser Antennas:
-> Idle power input
-> Turning power input
-> Lasing power input
-> Max Range for smallgrid
-> Max Range for largegrid

- Code refactoring and small wording fixes.

업데이트: 2023년 10월 31일 오후 1시 38분
작성자: The_Ich

- Added new setting: Energy consumption by temperature
- Added new setting: Hydrong Bottle Capacity

- Refactored character settings by moving the oxygen and hydrogen specific settings to "CharacterResources".
=> You need to set the values for
• Suit - Oxygen Capacity
• Oxygen Bottle Capacity
• Oxygen Consumption Multiplier
• Suit - Hydrogen Capacity
again.

업데이트: 2023년 10월 29일 오후 1시 30분
작성자: The_Ich

- Weapon settings feature is now skipped entirely, when using WeaponCore.

업데이트: 2023년 10월 29일 오후 1시 05분
작성자: The_Ich

- Added dynamically generated weapon settings for all turrets including modded ones, allowing you to adjust the turret's:
-> Ammo damage
-> Ammo range
-> AI Targeting Range
-> Resistance
-> Shot Deviation Angle

- Moved Searchlight-Settings to a separate class
=> You have to reconfigure the searchlight parameters.

- Added identification when using WeaponCore, disabling the weapon setting features.

업데이트: 2023년 5월 18일 오전 6시 28분

- Added audio options for "Medical Room (idle)" and "Recharge and heal".
- Jetpack settings are no longer applied, when the "default" preset is selected. This should avoid mod conflicts.

업데이트: 2023년 4월 10일 오후 1시 54분

- Added new category "Planets", which includes configuration options for
-> OxygenDensity
-> Breathable atmosphere
-> Density (of the atmosphere)
-> Default Surface Temperature
-> Maximum Wind Speed
Note: This should also work with modded planets, since the UI dynamically loads the data based on all available PlanetGeneratorDefintions.
- Added an option for the capacity of OxygenBottles in the Characters section.
- Rearranged Weapon Replacement section
- Refactored a bit of code

업데이트: 2022년 12월 26일 오후 1시 56분

- Only base game Ore Detector blocks are now affected, modded ones are ignored
-> Default values for the maximum range of small/largegrid Ore Detectors are now loaded initially and displayed in the UI
- Only base game O2/H2 Generator blocks are now affected, modded ones are ignored

업데이트: 2022년 10월 30일 오전 9시 21분

- Fixed economy "Offer and Order amount multipliers" menu display.

업데이트: 2022년 10월 23일 오후 12시 20분

- Added a new section in the Economy category, which allows you to adjust the base price (MinimalPricePerUnit) value of all ores, effectively allowing you to rebalance the whole economy. Modded ores will be listed as well, as long as the author defines a MinimalPricePerUnit != -1.
- Combined Contract and Store section