Space Engineers
Configurable Parameters
Εμφάνιση 11-20 από 49 καταχωρίσεις
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Ενημέρωση: 1 Νοε 2023 στις 5:17
από The_Ich

- Adjusted various UI texts and tooltips.

Ενημέρωση: 1 Νοε 2023 στις 4:10
από The_Ich

- Added settings for Laser Antennas:
-> Idle power input
-> Turning power input
-> Lasing power input
-> Max Range for smallgrid
-> Max Range for largegrid

- Code refactoring and small wording fixes.

Ενημέρωση: 31 Οκτ 2023 στις 13:38
από The_Ich

- Added new setting: Energy consumption by temperature
- Added new setting: Hydrong Bottle Capacity

- Refactored character settings by moving the oxygen and hydrogen specific settings to "CharacterResources".
=> You need to set the values for
• Suit - Oxygen Capacity
• Oxygen Bottle Capacity
• Oxygen Consumption Multiplier
• Suit - Hydrogen Capacity
again.

Ενημέρωση: 29 Οκτ 2023 στις 13:30
από The_Ich

- Weapon settings feature is now skipped entirely, when using WeaponCore.

Ενημέρωση: 29 Οκτ 2023 στις 13:05
από The_Ich

- Added dynamically generated weapon settings for all turrets including modded ones, allowing you to adjust the turret's:
-> Ammo damage
-> Ammo range
-> AI Targeting Range
-> Resistance
-> Shot Deviation Angle

- Moved Searchlight-Settings to a separate class
=> You have to reconfigure the searchlight parameters.

- Added identification when using WeaponCore, disabling the weapon setting features.

Ενημέρωση: 18 Μαϊ 2023 στις 6:28

- Added audio options for "Medical Room (idle)" and "Recharge and heal".
- Jetpack settings are no longer applied, when the "default" preset is selected. This should avoid mod conflicts.

Ενημέρωση: 10 Απρ 2023 στις 13:54

- Added new category "Planets", which includes configuration options for
-> OxygenDensity
-> Breathable atmosphere
-> Density (of the atmosphere)
-> Default Surface Temperature
-> Maximum Wind Speed
Note: This should also work with modded planets, since the UI dynamically loads the data based on all available PlanetGeneratorDefintions.
- Added an option for the capacity of OxygenBottles in the Characters section.
- Rearranged Weapon Replacement section
- Refactored a bit of code

Ενημέρωση: 26 Δεκ 2022 στις 13:56

- Only base game Ore Detector blocks are now affected, modded ones are ignored
-> Default values for the maximum range of small/largegrid Ore Detectors are now loaded initially and displayed in the UI
- Only base game O2/H2 Generator blocks are now affected, modded ones are ignored

Ενημέρωση: 30 Οκτ 2022 στις 9:21

- Fixed economy "Offer and Order amount multipliers" menu display.

Ενημέρωση: 23 Οκτ 2022 στις 12:20

- Added a new section in the Economy category, which allows you to adjust the base price (MinimalPricePerUnit) value of all ores, effectively allowing you to rebalance the whole economy. Modded ores will be listed as well, as long as the author defines a MinimalPricePerUnit != -1.
- Combined Contract and Store section