Space Engineers

Space Engineers

Configurable Parameters
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更新:11月17日 @ 12時00分
更新者:The_Ich

Added "Encounters" category with the following settings:
- Planetary Encounters - Factions: Modify the factions of planetary encounters, spawned by the base game.

更新:11月9日 @ 5時39分
更新者:The_Ich

Added individual planet settings:
- "Allow meteors"
- "Radiation Gain" (passive radiation per second, regardless of direct sunlight exposure)
- "Solar radiation protection" (factor, when exposed to direct sunlight within the atmosphere)

Removed unloading logic for:
- Planet settings
- Audio settings
- Jetpack settings
- Oxygen and Hydrogen suit storage
All settings are now correctly unloaded by the game itself.

Reworked jetpack preset logic:
- When switching to the "Custom" preset, it now always has the values of the previously selected preset.

Parameters reset (need to be configured again):
- "Breathable" of individual planets

更新:10月15日 @ 0時17分
更新者:The_Ich

- Fixed ShipTools (Drill, Welder, Grinder) parameter application for small vs. largegrid settings.

更新:10月14日 @ 12時11分
更新者:The_Ich

Changes:
- Added a new category "Ship Tools" including range settings for the ship drills, welders and grinders.
- Added a new category "Lighting Blocks":
-> Moved Searchlights and Spotlights settings into this
-> Added Floodlights settings
- Added Hydrogen Engine (including Prototech Fusion Reactor) settings to "Blocks".
- Reworked "Armor Blocks" settings in "Blocks":
-> Resistance settings now always apply to all block shapes.
-> Deformation changed from a flat value to a multiplier, to keep the ratio between different block shapes.
- Changed naming of "voxelMaterialSettings" to "VoxelMaterialSettings"

Settings reset with this update:
- All settings from the "Ores" category
- Searchlight settings
- Spotlight settings
- Light/Heavy Armor Blocks Deformation

更新:9月8日 @ 11時51分
更新者:The_Ich

Fix for APEX Survival Update.

更新:2024年11月17日 @ 9時59分
更新者:The_Ich

- Added support for all modded voxel materials:
Now all modded / non-vanilla voxel materials are dynamically available in the "Ores" section, while the vanilla material list is still filtered and logically grouped (for example "Iron_01" and "Iron_02" are combined and configured as one called just "Iron").

- Removed DNSK ores from this voxel material filtering list - these ores should now automatically be available as they are modded ones.

- Included regular "Stone" (there might be other stone voxel materials, which are not included) in the "Ores" section.

更新:2024年11月17日 @ 9時26分
更新者:The_Ich

"Use Clear Camera Overlay" for cameras and searchlight now only affect vanilla blocks to resolve mod conflicts (for example with custom weapon scopes, which are defined as cameraBlockDefinitions).

更新:2024年10月17日 @ 15時52分
更新者:The_Ich

- Added syncing of settings between server and all clients:
Changes to parameters are now fully synced between the UI, the client, the server and all other players. Any change made by someone will be reflected in the own client and UI. For Singleplayer mode the syncing has been simplified.

- Added notification of parameter changes:
All clients (including yourself) are now informed about a change in a parameter in the chat.

- Added hint to reload and save the game:
When a client makes a change to a parameter for the first time during a session, he will get a one-time hint to save and reload the game to apply the change.

- Added better feedback of lacking permissions:
-> A local warning notification is now displayed, if a client tries to change a parameter without having the Admin or higher role.
-> The changed values in the UI are reverted back to the actual value. (This works for all input fields except for dropdown menues. This is only a problem in the UI, the value is neither changed in the internal storage of the client nor serverside.)

更新:2024年10月5日 @ 13時25分
更新者:The_Ich

- Added configuration management, offering you the option to export your configuration to a global file. This file can be imported again, allowing you to easily transfer your configuration to other savegames.
Furthermore you can reset the whole configuration to default with one-click.

This feature is only available, if you are running the session as Singleplayer or hosted Singleplayer.

- Added support for changing the parameters of static weapons. So now all weapons are dynamically loaded and can be tweaked (vanilla, still disabled for WeaponCore!)

- Added Gravity Generators range settings

更新:2024年2月18日 @ 5時43分
更新者:The_Ich

- Updated mod Id references of WeaponCore and Defense Shields to the new version, since the previous ones have been retired.
Note: You probably did not notice any impact, because I luckily had a secondary condition in place to identify these mods independent of the mod Id.
- Changed order of menu items for Laser Antenna (only affects UI).
- Fixed typo in tooltip of "Laser Antenna - Lasing Power Input" setting.