Garry's Mod
Sliding Ability
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Actualización: 22 DIC 2024 a las 9:51 p. m.

  • Add sliding viewpunch + more optimizations
    (Merge pull request #5[github.com] from thecraftianman/master)
  • Compatibility with CLegs
    (Merge pull request #7[github.com] from afxnatic/master)

Actualización: 10 MAY 2024 a las 8:12 a. m.

Actualización: 17 FEB 2024 a las 3:23 a. m.

Added optional CVar sliding_ability_threshold for absolute speed threshold
(merged pull request #3[github.com])

Actualización: 17 SEP 2023 a las 7:29 a. m.

Actualización: 3 MAY 2023 a las 3:07 a. m.

  • Introduced new option: sliding_ability_max_speed
    (community contribution[github.com], defaults to 2500),
    which limits the maximum speed while sliding to prevent excessive speed.
  • Reduced lag in multiplayer game.
  • Fixed view model tilt animation.
  • Fixed some compatibility issues.

Actualización: 19 JUN 2022 a las 4:22 a. m.

Fixed other players' posture was broken when sliding.

Actualización: 12 JUN 2022 a las 11:30 a. m.

Fixed sliding_ability_cooldown_jump didn't work.

Actualización: 11 JUN 2022 a las 8:39 a. m.

Forgot to include necessary module for previous fixes XD

Actualización: 11 JUN 2022 a las 8:27 a. m.

  • Added compatibility for DSteps (I did very hacky way to fix).
  • Broken playermodel on map transition is no longer reproducable for me for some reason.
  • Introduced better prediction procedure for good slide experience in multiplayer game.

Actualización: 1 ENE 2022 a las 8:53 p. m.

Fixed disabling the whole features on map transitions.