Garry's Mod
Sliding Ability
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Aggiornamento: 22 dic 2024, 21:51

  • Add sliding viewpunch + more optimizations
    (Merge pull request #5[github.com] from thecraftianman/master)
  • Compatibility with CLegs
    (Merge pull request #7[github.com] from afxnatic/master)

Aggiornamento: 10 mag 2024, 8:12

Aggiornamento: 17 feb 2024, 3:23

Added optional CVar sliding_ability_threshold for absolute speed threshold
(merged pull request #3[github.com])

Aggiornamento: 17 set 2023, 7:29

Aggiornamento: 3 mag 2023, 3:07

  • Introduced new option: sliding_ability_max_speed
    (community contribution[github.com], defaults to 2500),
    which limits the maximum speed while sliding to prevent excessive speed.
  • Reduced lag in multiplayer game.
  • Fixed view model tilt animation.
  • Fixed some compatibility issues.

Aggiornamento: 19 giu 2022, 4:22

Fixed other players' posture was broken when sliding.

Aggiornamento: 12 giu 2022, 11:30

Fixed sliding_ability_cooldown_jump didn't work.

Aggiornamento: 11 giu 2022, 8:39

Forgot to include necessary module for previous fixes XD

Aggiornamento: 11 giu 2022, 8:27

  • Added compatibility for DSteps (I did very hacky way to fix).
  • Broken playermodel on map transition is no longer reproducable for me for some reason.
  • Introduced better prediction procedure for good slide experience in multiplayer game.

Aggiornamento: 1 gen 2022, 20:53

Fixed disabling the whole features on map transitions.