Garry's Mod

Garry's Mod

Sliding Ability
Ergebnisse 1–10 von 30
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Update: 22. Dez. 2024 um 21:51

  • Add sliding viewpunch + more optimizations
    (Merge pull request #5[github.com] from thecraftianman/master)
  • Compatibility with CLegs
    (Merge pull request #7[github.com] from afxnatic/master)

Update: 10. Mai 2024 um 8:12

Update: 17. Feb. 2024 um 3:23

Added optional CVar sliding_ability_threshold for absolute speed threshold
(merged pull request #3[github.com])

Update: 17. Sep. 2023 um 7:29

Update: 3. Mai 2023 um 3:07

  • Introduced new option: sliding_ability_max_speed
    (community contribution[github.com], defaults to 2500),
    which limits the maximum speed while sliding to prevent excessive speed.
  • Reduced lag in multiplayer game.
  • Fixed view model tilt animation.
  • Fixed some compatibility issues.

Update: 19. Jun. 2022 um 4:22

Fixed other players' posture was broken when sliding.

Update: 12. Jun. 2022 um 11:30

Fixed sliding_ability_cooldown_jump didn't work.

Update: 11. Jun. 2022 um 8:39

Forgot to include necessary module for previous fixes XD

Update: 11. Jun. 2022 um 8:27

  • Added compatibility for DSteps (I did very hacky way to fix).
  • Broken playermodel on map transition is no longer reproducable for me for some reason.
  • Introduced better prediction procedure for good slide experience in multiplayer game.

Update: 1. Jan. 2022 um 20:53

Fixed disabling the whole features on map transitions.