Black Mesa
Chapter Overhaul: Lambda Core
Mostrando 1-9 de 9 aportaciones
Actualización: 13 JUN 2022 a las 17:40

-Updated for Black Mesa Character Expansion 2022
-Large door in Assassin room is opened by default, allowing you to run past the Assassins once again

Actualización: 15 SEP 2021 a las 23:15

-Implemented official change to Map G to fix Portal #9 stripping the player's weapons if a throwable weapon was thrown into it

Actualización: 16 JUL 2021 a las 19:37

-Added lightstrip03_nowire.mdl with fixed self illumination (for the flickering light at the start of map C)

Actualización: 4 JUL 2021 a las 8:30

-Fixed missing "play dead" animation on the (former) falling zombie in map E

Actualización: 21 JUN 2021 a las 14:01

Map D
-Fixed certain world geometry having no lighting
-Fixed misaligned support beam extensions in auxiliary room
-rebalanced the auxiliary room fight - changed regular AGrunts to Xen Grunts, removed two Agrunt spawns, edited Vortigaunts' parameters to allow them to attack at long range

Actualización: 17 JUN 2021 a las 19:32

-Updated for 1.5!
-Omitted the map H staff edits and map B refugees - the former to ensure compatibility with LC Map H Overhaul and the latter because lore wise it didn't make sense

Actualización: 3 JUN 2020 a las 16:15

Actualización: 30 MAY 2020 a las 23:44

Actualización: 30 MAY 2020 a las 23:33