Black Mesa
Chapter Overhaul: Lambda Core
Mostrando 1-9 de 9 aportaciones
Actualización: 13 JUN 2022 a las 5:40 p. m.

-Updated for Black Mesa Character Expansion 2022
-Large door in Assassin room is opened by default, allowing you to run past the Assassins once again

Actualización: 15 SEP 2021 a las 11:15 p. m.

-Implemented official change to Map G to fix Portal #9 stripping the player's weapons if a throwable weapon was thrown into it

Actualización: 16 JUL 2021 a las 7:37 p. m.

-Added lightstrip03_nowire.mdl with fixed self illumination (for the flickering light at the start of map C)

Actualización: 4 JUL 2021 a las 8:30 a. m.

-Fixed missing "play dead" animation on the (former) falling zombie in map E

Actualización: 21 JUN 2021 a las 2:01 p. m.

Map D
-Fixed certain world geometry having no lighting
-Fixed misaligned support beam extensions in auxiliary room
-rebalanced the auxiliary room fight - changed regular AGrunts to Xen Grunts, removed two Agrunt spawns, edited Vortigaunts' parameters to allow them to attack at long range

Actualización: 17 JUN 2021 a las 7:32 p. m.

-Updated for 1.5!
-Omitted the map H staff edits and map B refugees - the former to ensure compatibility with LC Map H Overhaul and the latter because lore wise it didn't make sense

Actualización: 3 JUN 2020 a las 4:15 p. m.

Actualización: 30 MAY 2020 a las 11:44 p. m.

Actualización: 30 MAY 2020 a las 11:33 p. m.