Black Mesa
Chapter Overhaul: Lambda Core
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Aggiornamento: 13 giu 2022, 17:40

-Updated for Black Mesa Character Expansion 2022
-Large door in Assassin room is opened by default, allowing you to run past the Assassins once again

Aggiornamento: 15 set 2021, 23:15

-Implemented official change to Map G to fix Portal #9 stripping the player's weapons if a throwable weapon was thrown into it

Aggiornamento: 16 lug 2021, 19:37

-Added lightstrip03_nowire.mdl with fixed self illumination (for the flickering light at the start of map C)

Aggiornamento: 4 lug 2021, 8:30

-Fixed missing "play dead" animation on the (former) falling zombie in map E

Aggiornamento: 21 giu 2021, 14:01

Map D
-Fixed certain world geometry having no lighting
-Fixed misaligned support beam extensions in auxiliary room
-rebalanced the auxiliary room fight - changed regular AGrunts to Xen Grunts, removed two Agrunt spawns, edited Vortigaunts' parameters to allow them to attack at long range

Aggiornamento: 17 giu 2021, 19:32

-Updated for 1.5!
-Omitted the map H staff edits and map B refugees - the former to ensure compatibility with LC Map H Overhaul and the latter because lore wise it didn't make sense

Aggiornamento: 3 giu 2020, 16:15

Aggiornamento: 30 mag 2020, 23:44

Aggiornamento: 30 mag 2020, 23:33