Garry's Mod
[VJ] Half-Life: Alyx SNPCs (1/2)
Mostrando 21-30 de 41 aportaciones
< 1  2  3  4  5 >
Actualización: 10 JUL 2022 a las 9:30 a. m.

- Improved Electric Zombie
- Improved Reviver Headcrab
- Added more Electric Zombie variants
- Resized Headcrab collision boxes
- Added more sounds

Actualización: 3 JUL 2022 a las 4:05 a. m.

- Improved and optimized textures (4K to 2K)
- Reviver Headcrab now can do smoke attack to distract enemy (Running away after distraction is W.I.P)
- Added more sounds to Headcrabs except Reviver
- Updated classic and armoured headcrab attack animation
- Made Headcrab Reviver blood colour blue
- Classic and Armoured Headcrabs' death animations play always

Actualización: 23 JUN 2022 a las 3:03 a. m.

- Moved Combine to another addon
- Added range attack and sounds for Headcrab Reviver
- Slowed down Fast Headcrab leap attack

Actualización: 21 JUN 2022 a las 6:18 a. m.

- Lowered footstep sounds of npcs
- Added death animations to normal and armored headcrabs (%5 chance of death animation appearing)

Actualización: 21 JUN 2022 a las 2:40 a. m.

- Readded Metrocop walking animations

Actualización: 20 JUN 2022 a las 11:36 p. m.

- Fixed Classify bug

Actualización: 20 JUN 2022 a las 9:57 p. m.

- Added Transition Period Overwatch Soldier SNPC
- Added flinching animations to combine
- Added command to enable/disable headcrab ragdolling
- Added footsteps sounds to zombies

Actualización: 19 JUN 2022 a las 6:13 a. m.

- Added more animations to Zombies and Metrocop
- Tweaked Zombie animations
- Improved textures

Actualización: 18 JUN 2022 a las 7:08 a. m.

- Forgot to update scripts to include the new zombie variants

Actualización: 18 JUN 2022 a las 6:52 a. m.

- Added two more zombie variants
- Re-added Metrocop to test HLA Combine Animations (Obviously the animations are not in a finished state)