Garry's Mod
[VJ] Half-Life: Alyx SNPCs (1/2)
Mostrando 11-20 de 41 aportaciones
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Actualización: 5 AGO 2023 a las 4:58 a. m.

- Fixed HL2 Poison Headcrab error when going to walk

Actualización: 4 AGO 2023 a las 10:27 p. m.

- Fixed Zombine Gunner performing a reverse spine lengthening surgery
- Tweaked collisions between headcrabs and zombies

Actualización: 4 AGO 2023 a las 8:32 a. m.

- Added HL2 Zombie and Poison Headcrab with HLA animations
- Added more animations to Zombine Gunner, Headcrab and Reviver
- Added additional face bite attack for Reviver and normal headcrab
- Added new npc icons for the last time
- Added new jumping and running system for headcrabs
- Added more sounds
- Improved textures and implemented BlueFlyTrap's PBR method
- Improved Reviver's system of smoke attack and escaping
- Improved Reviver's model
- Improved the ragdolls (kinda)
- Improved Reviver particles
- Improved hard difficulty
- Fixed zombie running animations and electric zombie walking animations being weird
- Fixed lag upon spawning a lot of npcs
- Fixed Electric zombie being invincible sometimes even with reviver out, incorrectly displaying position of Reviver, not choosing the Reviver position correctly and walking on mid air aftee being possessed by a Reviver.
- Fixed some npc animations not showing
- Removed Snark and Xen Grenade Plant from spawnlist to prevent false hopes
- Removed Herobrine

Actualización: 12 DIC 2022 a las 8:34 a. m.

- Fixed reviver zombie animations

Actualización: 12 DIC 2022 a las 8:17 a. m.

- Revamped spawnicons by Gordon Freeman Dyson
- Revamped Headcrab Reviver and Electric Zombie
- Added Jelly Blobber and Zombine Gunner
- Added more sounds
- Fixed Headcrab attack animation not showing after adjusting their attack distance
- Made headcrab-to-ragdoll and zombie death animations transitions smoother
- Added hard difficulty mode
- Fixed zombies dying too quickly
- Revamped bloaters and are disabled by default
- Improved blue jacket zombie model
- Redone zombie sprinting animations
- Fixed zombies not colliding
- SNPCs can react to Jeff Nextbot

Actualización: 16 AGO 2022 a las 4:53 a. m.

Rushed Update
- Added bloaters to zombies
- Improved armored headcrab shell texture

Actualización: 6 AGO 2022 a las 5:47 a. m.

- Added more animations to zombies except the reviver zombie
- Added headcrab-less zombie
- Headcrabs (except 2020 and reviver) will only jump at you from a certain distance (Roughly same ai as the original game) This coding might give errors because I rushed it

Actualización: 3 AGO 2022 a las 4:11 a. m.

- Improved and added more animations and sounds to every snpc except the electric ones
- Fixed headcrabs going underground after ragdolling
- Fixed headcrabs moving fast after ragdolling
- Fixed headcrabs forgetting about their enemy after ragdolling
- Added new zombie variant
- Added headcrab from early development in April 2020 (To see how far this mod has come and also why not)
- Improved textures
- Disabled decals of all textures to reduce risks of crashing
- Headcrabs can drown (except Lightning Dog)
- Nerfed health and damages from hard to easy mode
- Armored Headcrabs flip over when shot by shotgun
- Randomized timer for headcrab to turn from ragdoll (except fast variant due to issues)
- Improved zombie ragdoll

Actualización: 16 JUL 2022 a las 8:42 a. m.

- Tweaked Poison Headcrab leap attack animation
- Improved Headcrab recovery animations
- Added more animations
- Added blue smoke to Revived Zombies

Actualización: 10 JUL 2022 a las 10:34 p. m.

- Increased volume for electric sounds of Electric Zombie
- Attempt at fixing Electric zombie particles not appearing