Garry's Mod

Garry's Mod

[VJ] Half-Life: Alyx SNPCs (1/2)
Visar 21–30 av 41 poster
< 1  2  3  4  5 >
Uppdatering: 10 jul, 2022 @ 9:30

- Improved Electric Zombie
- Improved Reviver Headcrab
- Added more Electric Zombie variants
- Resized Headcrab collision boxes
- Added more sounds

Uppdatering: 3 jul, 2022 @ 4:05

- Improved and optimized textures (4K to 2K)
- Reviver Headcrab now can do smoke attack to distract enemy (Running away after distraction is W.I.P)
- Added more sounds to Headcrabs except Reviver
- Updated classic and armoured headcrab attack animation
- Made Headcrab Reviver blood colour blue
- Classic and Armoured Headcrabs' death animations play always

Uppdatering: 23 jun, 2022 @ 3:03

- Moved Combine to another addon
- Added range attack and sounds for Headcrab Reviver
- Slowed down Fast Headcrab leap attack

Uppdatering: 21 jun, 2022 @ 6:18

- Lowered footstep sounds of npcs
- Added death animations to normal and armored headcrabs (%5 chance of death animation appearing)

Uppdatering: 21 jun, 2022 @ 2:40

- Readded Metrocop walking animations

Uppdatering: 20 jun, 2022 @ 23:36

- Fixed Classify bug

Uppdatering: 20 jun, 2022 @ 21:57

- Added Transition Period Overwatch Soldier SNPC
- Added flinching animations to combine
- Added command to enable/disable headcrab ragdolling
- Added footsteps sounds to zombies

Uppdatering: 19 jun, 2022 @ 6:13

- Added more animations to Zombies and Metrocop
- Tweaked Zombie animations
- Improved textures

Uppdatering: 18 jun, 2022 @ 7:08

- Forgot to update scripts to include the new zombie variants

Uppdatering: 18 jun, 2022 @ 6:52

- Added two more zombie variants
- Re-added Metrocop to test HLA Combine Animations (Obviously the animations are not in a finished state)