Garry's Mod
[VJ] Lethal Necrotics Reanimated: Counter-Strike: Source
Hiển thị 21-30 trong 42 mục
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Cập nhật: 5 Thg02, 2020 @ 7:27pm

None Provided

Cập nhật: 29 Thg01, 2020 @ 1:56am

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Cập nhật: 12 Thg01, 2020 @ 7:23pm

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Cập nhật: 31 Thg12, 2019 @ 6:50pm

None Provided

Cập nhật: 11 Thg11, 2019 @ 12:17pm

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Cập nhật: 10 Thg11, 2019 @ 11:26am

Improved Ragdoll physics.

Cập nhật: 9 Thg11, 2019 @ 4:31pm

Minor Patch:
- Added some NMRiH anims
- Flinching
- Crawling anims (Coming soon for NPCs)
- Infection rise anim (Coming soon for NPCs)
- Some improvements on Death anims

Cập nhật: 9 Thg11, 2019 @ 4:18pm

None Provided

Cập nhật: 1 Thg11, 2019 @ 4:45am

Happy Late Halloween!
I know this update was supposed to be released on Halloween, but I was super busy and tired, but here you go anyways, I won't spoil anything new that's in this, but it's a big one, please, enjoy. :)

Cập nhật: 8 Thg10, 2019 @ 5:19pm

Major improvements on Infection System:
- Base Zombies will now spawn where the (S)NPC died on the spot.
- No longer get stuck in each other or that other stuff.
- VJ SNPCs' corpses will now despawn once killed/turned.
- (S)NPCs can now turn anywhere, regardless of distance from zombie.
This is a still WIP, need to figure how to make default NPCs' corpses disappear, same with CPT, Nextbot, etc.