Arma 3
Project injury Reaction (PiR)
161–170/170 bejegyzés mutatása
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Frissítés: 2019. márc. 17. @ 7:56

  • Added about 680 sounds of moans and screams (dont ask why).
  • Removed standard treatment system.
  • Now won't trigger in water.
  • Fixed minor animation issues.
  • Now commander after revive will returns to his post.
  • Added the ability to stop soldiers crawling or panicking.
  • Now you bandage the wounded with his IFAK. If he doesnt has one, then will be used your.
  • Added aid search radius setting for AI.
  • Added coefficient setting for crawling.
  • Added coefficient setting for panic.

Frissítés: 2019. márc. 4. @ 16:27

  • Units now moves after treat wounded.
  • Fixed error with effects.
  • Fixed animation bug after dragging.
  • Improved animation after knocking out weapons for AI.

Frissítés: 2019. márc. 3. @ 10:43

Big update is here guys, thank you all for your feedback and patience, so here we go

Fixed:
  • Grenades no longer damage through walls.
  • Weapons no more hangs in the air.
  • Fixed bug with knocking down NVG.
  • Fixed the bug with a handgun.
  • Units don't teleport through floors while dragging.
  • Units don't teleport after dragging.
  • AI can drag wounded from different floors of buildings.
  • AI no longer gets stuck in one place while dragging wounded.
  • AI is no longer stuck in the animation cycle during and after crawling.
  • Now animations looks smoother while dragging AI or player.
  • Now if injured has a backpack, the treatment option is shown first.
Changed:
  • AI now became to act smarter while dragging wounded.
  • Minimal and maximal blood loss time settings added.
  • Minimal and maximal treatment time settings added.
  • Minimal and maximal suicide time settings added.

Frissítés: 2019. febr. 27. @ 13:47

  • Added an option for AI, If unchek they wouldn't kill wounded, otherwise they would.

Frissítés: 2019. febr. 27. @ 13:45

fixed little stuff

Frissítés: 2019. febr. 27. @ 9:46

  • Added BloodLust compatibility.
  • Now should work normally on dedicated servers.
  • Added option to mod settings menu, now you can disable injuries for civilians and play with zombies, for example.

Frissítés: 2019. febr. 26. @ 14:32

  • Fixed the error that occurs when weapon is out of ammo and you are wounded
    (thanks @Grandpa Gropes-A-Lot for feedback).
  • Now disabling injuries for player in mod settings menu will work correctly.
  • Made first step to BloodLust compatibility.

Frissítés: 2019. febr. 25. @ 14:15

key added

Frissítés: 2019. febr. 24. @ 6:01

fixed some issue

Frissítés: 2019. febr. 24. @ 5:15

its alive