Stellaris

Stellaris

UI Overhaul Dynamic
Viser 1–10 av 547 bidrag
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Oppdatering: 25. nov. @ 6.41

  • Minor spelling mistake.

Oppdatering: 25. nov. @ 6.37

4.2 'Corvus'
  • Updated to 4.2 'Corvus'

Oppdatering: 20. nov. @ 17.47

  • Adjusted "new" elements to better adapt with different localisations.
  • Slight modifications to the planet viewer.

Oppdatering: 25. okt. @ 11.00

  • Adjusted portraits for leaders window and research window to better fit with larger portraits.

Oppdatering: 18. okt. @ 14.04

  • Adjustments to the strata tab in the planet viewer.
  • Updated proxy war declaration window to match the normal war declaration window.

Oppdatering: 9. okt. @ 8.11

  • Planet viewer now supports up to 30 districts, because them folks over at Giga Engineering are maniacs.

Oppdatering: 5. okt. @ 7.51

  • Fixed background when selecting city design in empire creator.
  • Modified stellar object backgrounds for astral scar, crystal asteroids and ruined ringworld section.
  • Updated Russian localisation - Thanks to Rindera.

Oppdatering: 1. okt. @ 11.36

  • Finished remaining stellar objects that was still blurry. (Stars, gas planet, asteroids etc)
  • Fixed (removed) the gap between the notifications.
  • Small adjustments to the planet viewer.
  • Small adjustments here and there.

Oppdatering: 28. sep. @ 7.29

  • Modified multiple stellar object backgrounds to reduce blurriness. (Stars, gas planet, asteroids etc)
  • Fine adjustments to the planet viewer.
  • Fixed the top right times bar for wide resolutions.

Oppdatering: 26. sep. @ 15.06

  • Fixed planet colonization cityscape overflowing.
  • Fixed planet combat UI.