Stellaris

Stellaris

UI Overhaul Dynamic
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Update: 25 nov om 6:41
door Orrie

  • Minor spelling mistake.

Update: 25 nov om 6:37
door Orrie

4.2 'Corvus'
  • Updated to 4.2 'Corvus'

Update: 20 nov om 17:47
door Orrie

  • Adjusted "new" elements to better adapt with different localisations.
  • Slight modifications to the planet viewer.

Update: 25 okt om 11:00
door Orrie

  • Adjusted portraits for leaders window and research window to better fit with larger portraits.

Update: 18 okt om 14:04
door Orrie

  • Adjustments to the strata tab in the planet viewer.
  • Updated proxy war declaration window to match the normal war declaration window.

Update: 9 okt om 8:11
door Orrie

  • Planet viewer now supports up to 30 districts, because them folks over at Giga Engineering are maniacs.

Update: 5 okt om 7:51
door Orrie

  • Fixed background when selecting city design in empire creator.
  • Modified stellar object backgrounds for astral scar, crystal asteroids and ruined ringworld section.
  • Updated Russian localisation - Thanks to Rindera.

Update: 1 okt om 11:36
door Orrie

  • Finished remaining stellar objects that was still blurry. (Stars, gas planet, asteroids etc)
  • Fixed (removed) the gap between the notifications.
  • Small adjustments to the planet viewer.
  • Small adjustments here and there.

Update: 28 sep om 7:29
door Orrie

  • Modified multiple stellar object backgrounds to reduce blurriness. (Stars, gas planet, asteroids etc)
  • Fine adjustments to the planet viewer.
  • Fixed the top right times bar for wide resolutions.

Update: 26 sep om 15:06
door Orrie

  • Fixed planet colonization cityscape overflowing.
  • Fixed planet combat UI.