Stellaris

Stellaris

UI Overhaul Dynamic
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Update: Nov 25 @ 6:41am

  • Minor spelling mistake.

Update: Nov 25 @ 6:37am

4.2 'Corvus'
  • Updated to 4.2 'Corvus'

Update: Nov 20 @ 5:47pm

  • Adjusted "new" elements to better adapt with different localisations.
  • Slight modifications to the planet viewer.

Update: Oct 25 @ 11:00am

  • Adjusted portraits for leaders window and research window to better fit with larger portraits.

Update: Oct 18 @ 2:04pm

  • Adjustments to the strata tab in the planet viewer.
  • Updated proxy war declaration window to match the normal war declaration window.

Update: Oct 9 @ 8:11am

  • Planet viewer now supports up to 30 districts, because them folks over at Giga Engineering are maniacs.

Update: Oct 5 @ 7:51am

  • Fixed background when selecting city design in empire creator.
  • Modified stellar object backgrounds for astral scar, crystal asteroids and ruined ringworld section.
  • Updated Russian localisation - Thanks to Rindera.

Update: Oct 1 @ 11:36am

  • Finished remaining stellar objects that was still blurry. (Stars, gas planet, asteroids etc)
  • Fixed (removed) the gap between the notifications.
  • Small adjustments to the planet viewer.
  • Small adjustments here and there.

Update: Sep 28 @ 7:29am

  • Modified multiple stellar object backgrounds to reduce blurriness. (Stars, gas planet, asteroids etc)
  • Fine adjustments to the planet viewer.
  • Fixed the top right times bar for wide resolutions.

Update: Sep 26 @ 3:06pm

  • Fixed planet colonization cityscape overflowing.
  • Fixed planet combat UI.