Space Engineers
Modular Encounters Systems
Показані результати 21–30 із 309
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Оновлено: 6 жовт. 2024 о 17:00

2.71.20

- Added Behavior Actions to Repair Blocks on own grid (untested)
- Added potential fixes for NRE found in targeting system that was causing quiet failure of entire behavior chain.

Meridius_IX / Lucas

Оновлено: 11 серп. 2024 о 6:34
автор: CaptainArthur

"2.71.19"

GFA RC AI block

CptArthur

Оновлено: 15 лип. 2024 о 12:02
автор: CaptainArthur

"2.71.18"

-pull request by ToroidalDevil


CptArthur

Оновлено: 12 лип. 2024 о 13:58
автор: CaptainArthur

"2.71.17"

disabled Nebula API

CptArthur

Оновлено: 12 лип. 2024 о 9:30
автор: CaptainArthur

"2.71.16"

fixed _nebulaModSteamId
-pull request by DarkXeRoX
Some extra null checks in ConditionProfile (thank you Lucas)

CptArthur

Оновлено: 6 лип. 2024 о 8:37
автор: CaptainArthur

"2.71.15"

fixed crash

CptArthur

Оновлено: 2 лип. 2024 о 8:12
автор: CaptainArthur

"2.71.14"

fixed crash

CptArthur

Оновлено: 1 лип. 2024 о 9:20
автор: CaptainArthur

2.71.13

-removed herobrine

CptArthur

Оновлено: 1 лип. 2024 о 9:17
автор: CaptainArthur

-Added herobrine

Оновлено: 13 трав. 2024 о 13:30
автор: CaptainArthur

2.71.12

MES AI action:
ResetTriggerCooldownTags
EnableTriggerTags
DisableTriggerTags
ManuallyActivatedTriggerTags
PlayDialogueCue
DialogueCueId

CommandProfile:
CheckRelationSenderReceiver
Relation (RelationTypeEnum)

Conditions:
CheckTargetSpeed
MinTargetSpeed
MaxTargetSpeed
HasTarget
NoTarget

TriggerProfile:
Tags

BlockManager:
RivalAiBlockIds new id for GFA

DialogueBank
New xml for managing dialogue

CptArthur