Space Engineers

Space Engineers

Modular Encounters Systems
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Mis à jour le : 22 aout 2019 à 10h35

- Added Several New Features to Utilize Economy Features in update 1.192
- SpawnGroups can now Initialize Store Blocks, Spawn based on player Reputation or Credits, and More!
- Changed system that reads if a Faction is NPC Only to address some issues with the IsEveryoneNPC check IMyFaction uses
- Documented Admin and Modders Guide with all changes.

Mis à jour le : 31 juil. 2019 à 12h44

- Modified Despawn System in attempt to address server crash when despawning grid containing subgrids.

Mis à jour le : 23 juil. 2019 à 10h43

Tweaked Drone Behaviors File Settings

Mis à jour le : 19 juil. 2019 à 18h44

- Reworked Boss Encounter System to fix GPS issues (untested in multiplayer)
- Added ImperialMod to NPC Weapon Randomizer Blacklist by Default (temporary until root of elusive crash can be narrowed down).
- Added General Config options to allow Blacklist or Whitelist of target weapons to be replaced on NPC grids (eg: don't replace interior turrets, only replace gatling turrets, etc etc).
- Added Random Number Roll option for spawngroup tags.

New spawngroup features will be documented on the GitHub page this weekend if all goes well. Life be demanding lately...

Mis à jour le : 5 juil. 2019 à 16h12

- ReplenishSystems Spawngroup Tag now fills Tanks (at ObjectBuilder level)
- Added Tags for SpawnGroups to allow ignoring of global weapon randomizer blacklist/whitelist

Mis à jour le : 18 juin 2019 à 10h52

- Added 'Reset All Settings' Chat Command To Guide
- Added New Spawner Mode (Wave Spawner) For Space Cargo Ships.
- Added Mod Weight Support for SpawnGroup selection (mods with more SpawnGroups will get a little more priority, but won't completely drown out mods with fewer SpawnGroups ).

Mis à jour le : 15 mai 2019 à 7h24

- Added Log Note Indicating Mod Version

Mis à jour le : 15 mai 2019 à 7h20

Derp

Mis à jour le : 15 mai 2019 à 6h50

- Added Crash-fix for previous update

Mis à jour le : 14 mai 2019 à 19h18

- Changed SpawnGroup Selection System - Mods With Fewer SpawnGroups Should Now Be Able To Spawn Their Encounters More Frequently.
- Added Chat Command To Reset All Spawner Settings To Default