Space Engineers

Space Engineers

Modular Encounters Systems
Zobrazuje se 281–290 z 309 položek
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Aktualizace: 28. úno. 2019 v 17.14

- Added support for new IsCargoShip tag in SpawnGroup definition.
- Fixed issue with Faction NPCs not assigning faction ownership.
- Isolated potential crash in DistanceChecker method (did not find source, additional logging added along with try/catch to prevent CTD).
- Added logging for new Exploration Encounters using Voxels. Have not resolved how position offset is applied, so these encounters will likely spawn mis-aligned from their voxels.

Aktualizace: 10. led. 2019 v 11.22

- Fixed several bugs in the Config/Settings
- Fixed issues with Planetary Installations not spawning properly when small, medium, or large stations aren't present in spawngroups.

Aktualizace: 3. pro. 2018 v 17.50

- Re-added legacy support for having [NPC-IGNORE] tag in grid names to have cleaner ignore them.

Aktualizace: 3. pro. 2018 v 9.46

- Added logging for previous error.

Aktualizace: 3. pro. 2018 v 9.25

- Added potential fix to crash report received when replenishing grid inventories.

Aktualizace: 30. lis. 2018 v 15.33

Aktualizace: 30. lis. 2018 v 11.19

- Integrated 'NPC Weapon Upgrades' mod functionality into the Spawner (activated by settings or by having other mod present).
- Added 'EnableGlobalNPCWeaponRandomizer' option to General Settings.
- Added 'RandomizeWeapons' tag to Spawn Groups.
- Added 'ReplenishSystems' tag to Spawn Groups.
- Added Threat Score tags to Spawner / Spawn Groups.
- Removed Log spam for Spawn Attempts that are unsuccessful.

Aktualizace: 29. říj. 2018 v 11.15

- Fixed Turret/Door Disembodied Parts.. again

Aktualizace: 29. říj. 2018 v 10.32

- Reverted Previous Changes (Workshop weirdness allowed a broken version on mod to be updated)

Aktualizace: 29. říj. 2018 v 10.20

- Added Better Method Of Fixing Disembodied Turret/Door bits