边缘世界 RimWorld

边缘世界 RimWorld

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Empire (Continued)
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Mod, 1.6
文件大小
发表于
更新日期
69.318 MB
8 月 5 日 下午 3:23
8 月 26 日 下午 7:03
3 项改动说明 ( 查看 )

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Empire (Continued)

描述
Be advised the 1.6 update is still in testing phase! We've made it generally accessible to the public anyway, but things may break your game and save!

Original: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2006535182


This mod is now being run by the community. For all technical support, go to the The Empire Discord[discord.gg] and post in #bug-reports

Known bugs may be documented in our Discord, the Wiki below, or in the known bugs discussion.
Visit the Wiki![rimworld-empire-mod.fandom.com]


Spread your rule across the Rimworld with self governing colonies that are loyal to you and you alone. Command them to fight in your name, and destroy your enemies. But politics is always a deadly game.
Events will periodically influence your colonies, or your faction as a whole. You must decide how best to respond to these situations. And beware, a poor guiding hand will have consequences, your faction may lose faith in your leadership entirely, and take their destiny into their own hands.
Your colonists will pay taxes, be it in silver, or goods. You can tell them where you want your taxes, and they will dutifully pay them. A fully customizable faction name and title allows you to put your own spin on your subjects. They can be feudal vassals, a megacorporation’s branch offices, or even a shining beacon of truth and liberty. It is all part of the greater story.





  • Alpha Animals
  • Combat Extended
  • Genetic Rim
  • Witcher Monster Hunt

  • SoS2 - Just not planet hopping yet (August 2025)

  • Rim War - Check pinned discussion to see how integration is handled.


Real Faction Guest


Roadmap[trello.com]
The Empire Discord[discord.gg]
Saakra's YouTube
Doc Explaining The Basics[docs.google.com]
Github (Experimental Version)[github.com]





Your Local Customer Support As stated above!
Discord: https://discord.gg/ZtGbXajxpq



Shalax - Wrote the top description as well as the settlement's in-game descriptions


Allan
Danimineiro
Emp
Imperitor
MaoDetector
Epistatic
Pecha

Oskar Potocki - Made all of the building art, new production icons, stat icons! Completely overhauled the Empire UI!
Erok031 - Made the faction trait icons as well as some of the flags!
Helixien - Made the awesome Banner and Art! - Helixien's Workshop
MaoDetector - Has made a good bit of faction flags!
Mitz - Helped make some of the early development art!


Check this out for 1.4 (We're not affiliated, I just saw it in the comments)
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3017452577

热门讨论 查看全部(11)
4
11 月 6 日 上午 3:07
Is there a means to increase opposing faction settlement levels?
Wolfguarde
3
11 月 7 日 上午 11:47
Deployed Squad members refuse to leave
ed155
2
11 月 4 日 上午 6:15
artillery bug
paperagialla
311 条留言
[Я_Я] OMG67  [作者] 11 月 24 日 下午 4:48 
no, YOU are awesome.
jojobe 11 月 24 日 上午 8:27 
this mod is still awesome
[Я_Я] OMG67  [作者] 11 月 23 日 上午 3:36 
@Spamton G. Spamton: Simply use the button (can't remember where it is, sorry) and a portion of your accumulated research from empire will be used on your current project.

@Tardo The Ass-Monkey: That is already fixed in the experimental (github) version, which is being worked on but we want to release when possible. Sorry for the problems it may be causing you, feel free to change to the experimental version but be warned that, just like the name indicates, it's experimental, so expect a few bugs (although for the most part people don't seem to have much issue with them from what I can see).
Tardo The Ass-Monkey 11 月 21 日 下午 4:57 
Getting a warning everytime taxes are delivered, and a message telling me to report it if I'm not skipping time (which I'm not, as far as I know). I'm also getting a warning about it reseting the time between taxes, which is annoying, since it always sets it to 1 day even when I go change it to be longer.

It is fully possible that it has something to do with my other mods. I run a lot, and admittedly do basically the bare minimum sorting and debugging to keep things running. But I looked over the errors and didn't see any other mod names mentioned, so I'm not sure.

Both errors are included here: https://pastebin.com/TBeBJH24
Spamton G. Spamton 11 月 21 日 上午 5:37 
How does Research contribution work?
[Я_Я] OMG67  [作者] 11 月 20 日 上午 7:57 
@Anny we want to change a few aspects of the mod but for now nothing is planned, mainly due to lack of manpower.
Anny 11 月 20 日 上午 7:54 
I wonder. are there a sub mod or plan option to expand more building slot? have ton of buildings but only 8 feel limited tho this is my first time play far with empire so dont have any reaching level 5 yet
[Я_Я] OMG67  [作者] 11 月 17 日 下午 2:44 
@ПОЛЛЮЦИОНЕР please either send the hugslib log (we can't really do much without it) on a discussion or send a bug report on the discord, this second option will allow us to fix it faster, thanks and sorry for the inconvinience.
ПОЛЛЮЦИОНЕР 11 月 14 日 上午 6:30 
I cant deploy any squads, the button just doesnt work.
here is log Exception filling window for Verse.FloatMenu: System.NullReferenceException: Object reference not set to an instance of an object
[Ref F55AC6E9] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
[Я_Я] OMG67  [作者] 11 月 11 日 上午 6:51 
@Gamiseus I thought the github was already linked, my bad will do it right away. Note that it is also on the discord where any updates to the code are notified live so you can see the latest developments ;P

Also sorry to hear about the issues changing versions has done to your save, hopefully you were able to save your save.