Garry's Mod
Voxel Destruction
Do it to maps next
yes balls
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Đang hiển thị 1-13 trong 13 bình luận
12v 13 Thg11 @ 9:13am 
man i think if he make it we will see every map transform into a teardown map
Ty4a  [nhà phát triển] 13 Thg11 @ 10:26am 
possible
You cant do this to maps. Its basically impossible
Ty4a  [nhà phát triển] 13 Thg11 @ 10:53am 
with BSP Parser - possible
silver 13 Thg11 @ 10:55am 
if its done this might be the best addon known to man
Zombie 13 Thg11 @ 11:19am 
Nguyên văn bởi Ty4a:
with BSP Parser - possible
if you do it, itd probably be good to make the map regenerate aswell as a limit to how many brushes can be damaged
Ty4a  [nhà phát triển] 13 Thg11 @ 11:48am 
Ty4a  [nhà phát triển] 13 Thg11 @ 11:48am 
i love this
M3R 13 Thg11 @ 2:48pm 
oh wow, gmod becoming Teardown. Peak that it supports maps too
at this point they should make it so you can port gmod maps to teardown
I’m surprised that is (technically) possible, not even jazz did it; though you're just copying the map's bsps to an empty map and putting them as voxelized entities, so this doesn't actually break any of source's limits (baked brushes cannot be modified)
Lần sửa cuối bởi S.D.U AUS; 14 Thg11 @ 11:04am
Nguyên văn bởi Ty4a:
see https://www.youtube.com/watch?v=irHzA6ioqCg
probably needs optimization but it works
Damn, i never knew gmod = every game ever made
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