Garry's Mod
gm_bunker678
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HumDrama  [ผู้พัฒนา] 15 มิ.ย. @ 6: 46pm
Bug Reports and Troubleshooting Suggestions.
Before posting make sure your problem isn't a addon conflicting with the map by disabling all your addon except this one and restarting your game, as addon conflicts are out of my control.

If some doors appear dark, try using the command r_radiosity 2 or use hdr.

If doors appear completely black, this can resolved by just typing r_flushlod into your console, or by restarting your game.

If it crashes, disable all addons restart the game and try again, if all else fails switch, to the x86-64 beta.
แก้ไขล่าสุดโดย HumDrama; 24 ก.ย. @ 7: 31pm
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กำลังแสดง 1-15 จาก 34 ความเห็น
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.
แก้ไขล่าสุดโดย wolfee0507; 15 มิ.ย. @ 8: 38pm
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall
HumDrama  [ผู้พัฒนา] 16 มิ.ย. @ 8: 20am 
โพสต์ดั้งเดิมโดย wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


Pressing [e] on the radios should turn them off, however the gravity gun shouldn't. Thanks i'll look in to it.
HumDrama  [ผู้พัฒนา] 16 มิ.ย. @ 8: 22am 
โพสต์ดั้งเดิมโดย DISTURBED_uk1:
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall

Stairs are really hard for NextBots. They shouldn't run and stay in the gunrange, i'll look into that.
โพสต์ดั้งเดิมโดย HumDrama:
โพสต์ดั้งเดิมโดย wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


Pressing [e] on the radios should turn them off, however the gravity gun shouldn't. Thanks i'll look in to it.
no problem!
hope its fixable one day
HumDrama  [ผู้พัฒนา] 16 มิ.ย. @ 10: 16am 
โพสต์ดั้งเดิมโดย DISTURBED_uk1:
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall


I was a able to find out why the zombies collect in the gun range. I forgot to remove a npc when i added some props, so there was a npc stuffed in the ammo crate.
HumDrama  [ผู้พัฒนา] 16 มิ.ย. @ 10: 18am 
โพสต์ดั้งเดิมโดย DISTURBED_uk1:
Noded npcs such as bio annilation mod zombies always go to shooting range when npcs are in testing cells or prison

They can't go up the stairs up to the control room they will just run into the wall


I'll look at what i can do about the stairs another day. Navmeshs are tiring to work with.
HumDrama  [ผู้พัฒนา] 16 มิ.ย. @ 10: 19am 
โพสต์ดั้งเดิมโดย wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


I'll be rolling out a patch to fix this soon. The radio in the breakroom had OnPickup instead of OnUse.
โพสต์ดั้งเดิมโดย HumDrama:
โพสต์ดั้งเดิมโดย wolfee0507:
im not sure this is a bug really but im still putting it here, so basically the radios that play in certain rooms when i pick them up with E they instantly stop playing music? maybe there is a bugged toggle feature or that is how its intended.

edit: either way the map is pretty cool!

edit 2: also i noticed its not limited to just picking up the radio with E it also stops playing music if you grab it with the gravity gun.


I'll be rolling out a patch to fix this soon. The radio in the breakroom had OnPickup instead of OnUse.
nice!!
IDK if it counts as a bug, but whenever I place flying npcs (like the hunter chopper or combine drop-ships), they just hover where I placed them, and if I try to move the npc, it just flies back to the same spot where I placed it.
โพสต์ดั้งเดิมโดย Revengineer:
IDK if it counts as a bug, but whenever I place flying npcs (like the hunter chopper or combine drop-ships), they just hover where I placed them, and if I try to move the npc, it just flies back to the same spot where I placed it.
.. this is a garrys mod feature, not a bug of the map.
weirdly, the npc guards AWLAYS seem to know if you killed some one even if you were nowhere near them
i know this really isnt a problem, but the npcs, specifically the prison room, constantly kill themselves with the door.
Idk why but i'm getting alot of missing models, errors, and missing textures, anyone know whats wrong?
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กำลังแสดง 1-15 จาก 34 ความเห็น
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