Barotrauma 潜渊症

Barotrauma 潜渊症

Hunter's Husk Job
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Hunter⁧⁧404  [开发者] 2024 年 12 月 22 日 上午 10:24
Feature suggestions
Leave your suggestions for new talents, modifications, additional jobs/tree
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正在显示第 1 - 15 条,共 64 条留言
Shin07 2024 年 12 月 22 日 下午 7:26 
Me and my friend both want to be husks on our crew, would it be possible to patch that to be possible in anyway?
Hunter⁧⁧404  [开发者] 2024 年 12 月 23 日 上午 6:20 
Fixed ^
Abra⁧⁧cadabra 2024 年 12 月 23 日 下午 12:11 
I think the limitation should be some sort of toggle or what not. As it was nice having this in an open multiplayer session, and knowing not everyone could spam pick husk and potentially troll as it.
booper02 2024 年 12 月 23 日 下午 12:48 
extra storage for the exosuit husk? the regular suit has a ton of extra space so it would be neat to be able to use that
Hunter⁧⁧404  [开发者] 2024 年 12 月 23 日 下午 1:24 
Yeah I was planning a belt/backpack unique to the exosuit husk
Shin07 2024 年 12 月 24 日 下午 12:38 
this is not at all a super important or pressing matter, but i think a unique way to re-spec as the husk into a different form would be super cool and kind of fit in with the theme, maybe a unique item to reset your form and specializations? or if you found a corpse of another specialized husk you could "take" its form? that would probably be very hard to do though lol
最后由 Shin07 编辑于; 2024 年 12 月 24 日 下午 12:39
Vengeance 2024 年 12 月 24 日 下午 2:22 
Can you make it so Chimera can speak pretty please? or is this just a bug?
Hunter⁧⁧404  [开发者] 2024 年 12 月 24 日 下午 2:36 
引用自 Vengeance
Can you make it so Chimera can speak pretty please? or is this just a bug?

This was probably caused by a bug, update the mod and try again :)
最后由 Hunter⁧⁧404 编辑于; 2024 年 12 月 24 日 下午 2:37
Abra⁧⁧cadabra 2024 年 12 月 24 日 下午 3:44 
If possible, I'd add a way to make the enemies the Chimera eats drop their items into a duffel bag like they do if they despawn.
RzR⁧⁧Telhalm 2024 年 12 月 25 日 上午 1:12 
引用自 Acid
If possible, I'd add a way to make the enemies the Chimera eats drop their items into a duffel bag like they do if they despawn.
If I recall correctly that's a base-game issue overall with how "eating" is treated.
RzR⁧⁧Telhalm 2024 年 12 月 25 日 上午 1:15 
As for an actual suggestion from me:
Would it be possible to have a talent, probably further *down* in one of the trees, that interacts with the Husk Symbiosis questline that involves interacting with your fellow crew[friends]?
e.g: maybe Chimera has the ability to plant a dormant egg [or whatever you wanna call it] inside a "willing" host, but it's essentially nothing/worthless by itself until the Symbiosis completion then at that point it becomes "Active" and allows the crewmate to basically have a second life; whether that second life remains as a human and it just "consumes" the egg or they also turn into a Husk [maybe not a "complete" husk] is upto you.
Островський 2024 年 12 月 25 日 下午 1:15 
Could you add another toggleable feature that allows the player husks to groan when idle like normal husks? I believe the original playable husk template mod has the player husks groaning by default.
Пулемётчики 2024 年 12 月 25 日 下午 9:03 
Брат, сделай пожалуйста русский перевод! Заранее спасибо родной) :gooddoctor:
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Брате, зроби, будь ласка, російський переклад! Заздалегідь дякую рідний) :gooddoctor:
最后由 Пулемётчики 编辑于; 2024 年 12 月 25 日 下午 9:03
booper02 2024 年 12 月 26 日 下午 6:19 
broad ill defined suggestion: since you wind up locked to a single tree, i think it would make sense if the first two tiers are widened significantly | alternatively, some mechanism for only taking the first transformation you picked, and getting the lead up elements of the other two trees. but that seems harder to do without breaking stuff
The comment above gave me an idea in regards to "eating".

If it hasn't been a thing already, remove the ability for Husks [specifically Chimera] to loot dead bodies, potentially even any storage, and instead allow Chimeras to gain various "items", effects, etc. through eating bodies.

Maybe it can be the ability to hold items and then further corpse eating can be more and more "inventory" - you store things inside yourself, but if you want to pull it out it will do some damage.
Perhaps even the ability to attach eggs to walls and act as a "spawner" or invader-deterrent.
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