Barotrauma

Barotrauma

Hunter's Husk Job
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Hunter⁧⁧404  [udvikler] 22. dec. 2024 kl. 10:24
Feature suggestions
Leave your suggestions for new talents, modifications, additional jobs/tree
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Shin07 22. dec. 2024 kl. 19:26 
Me and my friend both want to be husks on our crew, would it be possible to patch that to be possible in anyway?
Hunter⁧⁧404  [udvikler] 23. dec. 2024 kl. 6:20 
Fixed ^
Abra⁧⁧cadabra 23. dec. 2024 kl. 12:11 
I think the limitation should be some sort of toggle or what not. As it was nice having this in an open multiplayer session, and knowing not everyone could spam pick husk and potentially troll as it.
booper02 23. dec. 2024 kl. 12:48 
extra storage for the exosuit husk? the regular suit has a ton of extra space so it would be neat to be able to use that
Hunter⁧⁧404  [udvikler] 23. dec. 2024 kl. 13:24 
Yeah I was planning a belt/backpack unique to the exosuit husk
Shin07 24. dec. 2024 kl. 12:38 
this is not at all a super important or pressing matter, but i think a unique way to re-spec as the husk into a different form would be super cool and kind of fit in with the theme, maybe a unique item to reset your form and specializations? or if you found a corpse of another specialized husk you could "take" its form? that would probably be very hard to do though lol
Sidst redigeret af Shin07; 24. dec. 2024 kl. 12:39
Vengeance 24. dec. 2024 kl. 14:22 
Can you make it so Chimera can speak pretty please? or is this just a bug?
Hunter⁧⁧404  [udvikler] 24. dec. 2024 kl. 14:36 
Oprindeligt skrevet af Vengeance:
Can you make it so Chimera can speak pretty please? or is this just a bug?

This was probably caused by a bug, update the mod and try again :)
Sidst redigeret af Hunter⁧⁧404; 24. dec. 2024 kl. 14:37
Abra⁧⁧cadabra 24. dec. 2024 kl. 15:44 
If possible, I'd add a way to make the enemies the Chimera eats drop their items into a duffel bag like they do if they despawn.
RzR⁧⁧Telhalm 25. dec. 2024 kl. 1:12 
Oprindeligt skrevet af Acid:
If possible, I'd add a way to make the enemies the Chimera eats drop their items into a duffel bag like they do if they despawn.
If I recall correctly that's a base-game issue overall with how "eating" is treated.
RzR⁧⁧Telhalm 25. dec. 2024 kl. 1:15 
As for an actual suggestion from me:
Would it be possible to have a talent, probably further *down* in one of the trees, that interacts with the Husk Symbiosis questline that involves interacting with your fellow crew[friends]?
e.g: maybe Chimera has the ability to plant a dormant egg [or whatever you wanna call it] inside a "willing" host, but it's essentially nothing/worthless by itself until the Symbiosis completion then at that point it becomes "Active" and allows the crewmate to basically have a second life; whether that second life remains as a human and it just "consumes" the egg or they also turn into a Husk [maybe not a "complete" husk] is upto you.
Could you add another toggleable feature that allows the player husks to groan when idle like normal husks? I believe the original playable husk template mod has the player husks groaning by default.
Брат, сделай пожалуйста русский перевод! Заранее спасибо родной) :gooddoctor:
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Брате, зроби, будь ласка, російський переклад! Заздалегідь дякую рідний) :gooddoctor:
Sidst redigeret af Пулемётчики; 25. dec. 2024 kl. 21:03
booper02 26. dec. 2024 kl. 18:19 
broad ill defined suggestion: since you wind up locked to a single tree, i think it would make sense if the first two tiers are widened significantly | alternatively, some mechanism for only taking the first transformation you picked, and getting the lead up elements of the other two trees. but that seems harder to do without breaking stuff
The comment above gave me an idea in regards to "eating".

If it hasn't been a thing already, remove the ability for Husks [specifically Chimera] to loot dead bodies, potentially even any storage, and instead allow Chimeras to gain various "items", effects, etc. through eating bodies.

Maybe it can be the ability to hold items and then further corpse eating can be more and more "inventory" - you store things inside yourself, but if you want to pull it out it will do some damage.
Perhaps even the ability to attach eggs to walls and act as a "spawner" or invader-deterrent.
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