Garry's Mod
Source Shadows
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Spacey 13 DIC 2024 a las 5:21
Bugs (now official :D)
Report your problems and bugs here, idk.
Última edición por Spacey; 13 DIC 2024 a las 14:57
< >
Mostrando 1-15 de 35 comentarios
Spacey 13 DIC 2024 a las 5:22 
I’ll start: shadows are square in most maps, how do I fix it?
ResolutionBlue  [desarrollador] 13 DIC 2024 a las 9:15 
Publicado originalmente por SpaceyKitteNMeow:
I’ll start: shadows are square in most maps, how do I fix it?
While I have seen this issue on some modded props, I have never encountered a map that does this to all shadows. I’m not sure how to resolve this issue.
Nodge 13 DIC 2024 a las 10:54 
Maybe the collision model is poorly made?
Soyokaze 13 DIC 2024 a las 14:58 
i cant see the shadows they are not there, i have my shadow settings on the highest but they dont appear, i dont know how to make the mod work because there are no shadows for me for some reason and i dont know how to turn them on, please help me.
Soyokaze 13 DIC 2024 a las 15:47 
ok so i can see the shadows but they keep flashing like black and white. Basiclly the shadows are flickering pls help
Killcommand 13 DIC 2024 a las 16:21 
shadows flick from two light sources basically when i move to another light source it flicks from the old light source to the new one.
ResolutionBlue  [desarrollador] 13 DIC 2024 a las 16:26 
Most issues that aren’t related to the settings I won’t have solutions for as I did not invent the RTT shadow system. Any shadow related issue is most likely an issue with the engine’s RTT shadows, and I won’t have any simple fixes for them, other than to mess around with settings and commands.
ResolutionBlue  [desarrollador] 13 DIC 2024 a las 16:28 
Publicado originalmente por killcommand:
shadows flick from two light sources basically when i move to another light source it flicks from the old light source to the new one.
Also, if you're referring to the "Force Dynamic Shadows" only following one light, this is how it’s supposed to work.
Killcommand 13 DIC 2024 a las 18:02 
Publicado originalmente por ResolutionBlue:
Publicado originalmente por killcommand:
shadows flick from two light sources basically when i move to another light source it flicks from the old light source to the new one.
Also, if you're referring to the "Force Dynamic Shadows" only following one light, this is how it’s supposed to work.
thank you for the info but its not dynamic shadows i guess its just the engine but thanks
Hodis 14 DIC 2024 a las 4:39 
doing an admin cleanup will cause door shadows to become visible, even if they're disabled in settings
FACE 14 DIC 2024 a las 6:01 
only spawned props and npc's have these shadows, why?
Bread 14 DIC 2024 a las 10:01 
When there are multiple lights in one room, the firstperson shadow starts bugging. I recommend testing in a backrooms map.

I'm not sure if this is only for some props or walls but object shadows can go through walls.
The Celestial 16 DIC 2024 a las 14:18 
Displacements cause the shadows to strech all the way to the limit
Zomplexic 2 ENE a las 12:08 
this isnt a bug, but at the part in the HL2 campaign where you pick up a can, its pretty dark, but it looks cool asf
no bugs until now, its great
< >
Mostrando 1-15 de 35 comentarios
Por página: 1530 50